quote:
Originally posted by davetox1:
I've had the same RANGE CHECK error reported while using Win ME and a Dell P4 1.3 GHz using v.1.41 w/no mods. No SEIV saved games will play and new games crash as soon as I try to move a ship. Reloading SEIV does nothing. Other software works fine.
I did find a work-around. If the computer is used for other purposes for 30 min, the range check error disappears completely. This suggests that some flag is set while the computer is operating. When it is shut off, the flag resets. It may be that putting the PC into hibernation mode fails to clear that flag, and hence the Range Check error doesn't occur.
Since I use my PC sporadically, this is a serious problem and often prevents me from playing SEIV. Please solve the Range Check Error problem with the new patch!
Thank you, Dave! I haven't had a chance to do any substantial testing, but your work-around seems to work for my machine too. The only clarification I would add is that (on my machine at least) I seem to need to trigger the "Range Check Error" first, then do something else on the machine, then restart SEIV, after which the game seems to run normally. The first time I run the program after a boot it seems to crash no matter what else I might have been doing with the machine since booting it.
Now if we could figure out why my desktop WinME machine has never crashed with the same Version of SEIV installed we might really get a handle on the problem. Meanwhile, I'll certainly second your plea for a program fix.
As an aside, although your work-around is consistent with fredgorch's idea of shutting down with hibernate, I don't think that's viable in the long run. SEIV seems to have a memory leak that will destabilize even my desktop machine after a few sessions, and I seem to recall reading somewhere that WinME has some stability problems with hibernate.
Thanks again,
L.