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Atrocities said:
The models I have made were made with DOGA. Although I can export them to x or even dxf format, I don't know if they can be edited by other programs. Ed is pretty smart about this, so if he could comment on any ideas, that would be great.
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If you can export to .DXF, you should be able to open the models in Blender, which has boolean-operation and mesh-simplification tools. It also looks like Blender will preserve the multiple textures that you have placed on the multiple objects when you boolean-union them together, so you should be good to go!
