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Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
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  #1  
Old January 18th, 2006, 05:31 PM

Vlad Vlad is offline
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Default Re: WW: Weapon Effects Mod - The best badly named mod.

It's fun :-)
only the ship's image seems to be fragged in battle and on the map

using a fresh install and the newest version
  #2  
Old January 18th, 2006, 06:50 PM

MajorDiarr MajorDiarr is offline
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Default Re: WW: Weapon Effects Mod - The best badly named mod.

Thanks, actualy the ship's image isn't finished, that's why it looks messed up.:-D

Here's an update with a slightly different version of the battleship.
http://www.filegone.com/m1fj
  #3  
Old January 28th, 2006, 03:39 AM

Davin Davin is offline
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Default Re: WW: Weapon Effects Mod - The best badly named mod.

Just downloaded the mod, haven't played it yet.

But I do have to say that if this ship is half as awesome as it sounds, you definitely need to make the mod fit the name
  #4  
Old January 28th, 2006, 11:14 PM

MajorDiarr MajorDiarr is offline
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Default Re: WW: Weapon Effects Mod - The best badly named mod.

Well, we'll see. Perhaps I'll even make realistic looking nukes some day. In the mean time:

I didn't think I would do it but I actually made an update! Version 0.5 adds the Terran Destroyer, the Mirror Terrans, centered battleship weapons thanks to Captbenson, and slightly more visible point defense lasers. Lets give Captbenson and myself a round of applause. *everyone claps furiously* You're too kind.


If you're wondering about the Mirror Terrans, they're Terrans from an alternate universe whose sole purpose is to fight non-goatee-wearing Terrans in the simulator. Damn, they're evil.

Version 0.5
http://www.filegone.com/hydd
 

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