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January 19th, 2006, 04:55 PM
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Major
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Join Date: Jul 2004
Location: Alexandria, VA
Posts: 1,019
Thanks: 0
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Re: Southeast Vampire Rebels Win Again! Booooo Er
Pardon me for asking, but I have never played undead Ermor before. Exactly how do you get those sacred cavalry anyway? Do they simply show up for free among the normal cavalry?
And yes, the wars have been fun. Though they were not at first when it looked like you were going to blitz me so fast. But, as you say, having an army size of 300 it not as scary from Ermor as it is with any other nation. When I finally won the first big battle, it was truly sweet!
One thing you did for me was to keep my empire fairly small, which translates into quick turns. And easy turns are a very nice thing for me right now with all that is going on in my life!
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January 19th, 2006, 07:18 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
Posts: 1,032
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Southeast Vampire Rebels Win Again! Booooo Er
Those sacred cavalry just show up at any castle in Ashen Empire. They are quite nice, but far from invincible. I enjoyed the Wights more when I played my one AE game (it wasn't that much fun... AI doesn't build enough priests... and you just throw giant piles of garbage everywhere and you win)
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January 19th, 2006, 09:24 PM
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Lieutenant General
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Join Date: May 2004
Location: Bavaria , Germany
Posts: 2,643
Thanks: 1
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Re: Southeast Vampire Rebels Win Again! Booooo Er
As Morkilus says you get the knights of the sepulchre as freespawns when you have a castle (and a temple i believe).
But it is problematic.
First AE kills population really quick. So you are most likely not getting much income from indy provinces, you have to get that later from other nations by outrunning your dominion.
Second there is the commander problem, it is huge with Ermor.
They pop up too rarely as freespawns. And to get the bless effect you need to use priests, imho its best to use an archbishop with lvl 4 for battlefield wide bless. But he costs 20 Deathgems.
I was summoning many archbishops though, they reanimate those normal longdead horsemen.
Ermor is just one dimensional, and my build even more ;(.
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January 19th, 2006, 11:52 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Turn 52 out
Hi All:
Turn 52 is out.
Deadline is Sunday, January 22 at 9:00 pm.
Pasha
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January 24th, 2006, 11:58 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 54
Turn 54 is out.
Deadline is Thursday, Jan. 26 at 9:00 pm EST.
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January 26th, 2006, 11:35 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 55
Turn 55 is out.
Deadline is Sunday, January 29, 2006 at 9:00 p.m. EST.
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January 29th, 2006, 08:21 PM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 56
Turn 56 is out.
Deadline is Tuesday, January 31, 2006 at 9:00 pm EST.
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February 1st, 2006, 01:09 AM
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General
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Join Date: Jul 2004
Location: Portland, ME (USA)
Posts: 3,241
Thanks: 31
Thanked 65 Times in 18 Posts
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Re: Turn 57
Turn 57 is out.
Deadline is Thursday, Feb. 2, 2006 at 9:00 p.m. EST.
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