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January 28th, 2006, 03:01 PM
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Re: Announcing the 2005 PBW Open Tournament
The first of the round two games is underway. The last round 1 game is still moving, but still slowly. They are up to turn 46. Woo hoo. 
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January 28th, 2006, 05:26 PM
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Re: Announcing the 2005 PBW Open Tournament
I'm still calm... but I've been playing more than 2 months, preparing the best I can, planning surprising strategy... and after boring 46 turns and exploring almost all galaxy haven't even met my opponent. What he's doing hiding in home system?
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Sorry for my poor English...
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January 28th, 2006, 06:43 PM
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Re: Announcing the 2005 PBW Open Tournament
It's a brilliant judo-like strategy. Boring you to tears and causing you to long for the end of the game so accutely that when you finally make contact with him you will instantly throw down your weapons and surrender. 
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January 28th, 2006, 07:32 PM
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Re: Announcing the 2005 PBW Open Tournament
I'm ready whenever Thermodyne is ready. Let's see, the map is already set, so what kind of game do we want, Thermodyne? Full tech? 
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February 1st, 2006, 10:08 AM
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Re: Announcing the 2005 PBW Open Tournament
Quote:
Slynky said:
I'm ready whenever Thermodyne is ready. Let's see, the map is already set, so what kind of game do we want, Thermodyne? Full tech?
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If we go full tech, then I would think we would want 10 homeworlds too. 
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February 1st, 2006, 12:42 PM
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Re: Announcing the 2005 PBW Open Tournament
Quote:
Thermodyne said:
Quote:
Slynky said:
I'm ready whenever Thermodyne is ready. Let's see, the map is already set, so what kind of game do we want, Thermodyne? Full tech?
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If we go full tech, then I would think we would want 10 homeworlds too.
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Well, mostly, I was joking (see the smiley to the right) but I'm always game for an all-tech match.
If you're serious, we just need to decide on other parameters. Ciao!
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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April 18th, 2006, 12:11 PM
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Re: The 2005 PBW Open Tournament
An update on the other game. I have recently dropped from first as Slynky's larger slice of the galaxy is starting to pay off. We have not really had any big battles yet as one of us is either not ready or unwilling to risk the game and tournament chances on one shot attacks. Right now we are in the Phony War stage with only sniping going on. But the lines are drawn.
Congrats Nomis and good luck in the next game!
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January 28th, 2006, 08:17 PM
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Re: Announcing the 2005 PBW Open Tournament
Quote:
geoschmo said:
It's a brilliant judo-like strategy. Boring you to tears and causing you to long for the end of the game so accutely that when you finally make contact with him you will instantly throw down your weapons and surrender.
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Sadly, there is actually a strategy a lot like that in Warcraft 3. It consists of playing as Night Elves and uprooting your tree at the start of the game and hiding it in a forest, doing your best to hide all signs of your existence. Then wait and hope your opponent gets bored or decides he hit a glitch and has no opponent and quits, giving you the win.
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January 28th, 2006, 08:37 PM
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Re: Announcing the 2005 PBW Open Tournament
Possibly the most boring strategy I've ever heard. Sure it sounds funny, but actually carrying out would be buttock clenchingly dull.
Unless you can set it up and go do something else while it happens, which would defeat almost the entire point of doing it. The tiny point remaining being the 'win' which would be achingly empty and shamefully hollow, like the depths of the soul of someone who has so little self worth they'd go to such extremes for such a tenuous achievement.
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January 28th, 2006, 08:52 PM
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Re: Announcing the 2005 PBW Open Tournament
I did have a PBW game once where I was about to be eradicated by a much stronger opponent and so in desperation I hid a couple colony ships in a storm and hoped that once he killed the last of me he could see then I could start over in a quiet piece of the quadrant while he turned his attention to other foes. Techincally the idea was feasible as long as I had an ally willing to allow my ships to pass unmolested and I could establish the colonies before my resource storage ran out and my ships were abandoned.
I can't imagine it working very well in a two player game though. 
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