.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space

 
 
Thread Tools Display Modes
  #1  
Old January 27th, 2006, 05:04 PM

GSwarthout GSwarthout is offline
Private
 
Join Date: Jan 2006
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
GSwarthout is on a distinguished road
Default Easier way to see damage in combat

I really dislike that you have to hover your mouse over a moving starship in order to see what damage your ship has taken during combat. I prefer the way this is handled in SAIS, letting damage be shown continuously for the active ship.

Does anyone else share this peeve?

Is there a workaround?
  #2  
Old January 27th, 2006, 06:30 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Easier way to see damage in combat

When stuff is going on, I use Pause both to review damage and to give orders. Unless I'm role-playing Ripcord O'Reily, then it seems (more fun and interesting to me, and) only fair to be able to use Pause, since these are supposed to be spaceships full of crew and computers, not one guy on a desktop computer with a mouse and CRT controlling a whole fleet.

PvK
  #3  
Old January 28th, 2006, 10:45 AM

TaoLibra TaoLibra is offline
Private
 
Join Date: Nov 2005
Posts: 40
Thanks: 0
Thanked 0 Times in 0 Posts
TaoLibra is on a distinguished road
Default Re: Easier way to see damage in combat

Quote:
GSwarthout said:
Does anyone else share this peeve?
I don't actively hate the new damage display, but I agree that the old one in SAIS was more appealing. Presumably, the new method was chosen to save screen area for the view of the battle; but I'd happily sacrifice some of that screen area for the old SAIS damage displays.

Maybe it could be made an option, in a patch…?
  #4  
Old January 31st, 2006, 09:58 PM

ZylonBane ZylonBane is offline
Private
 
Join Date: Nov 2005
Posts: 28
Thanks: 0
Thanked 0 Times in 0 Posts
ZylonBane is on a distinguished road
Default Re: Easier way to see damage in combat

I hate it. In the name of making battles more immersive, or impressive, or whatever, they basically made it so you have to use pause to keep up with your ships' conditions.

Yeah, it's really fun trying to get a reading on a tiny fighter that's zipping across the screen. Or on a big ship surrounded by Zorg fighters teleporting all over the place so the view keeps jerking around.

Just put little hull/shield bars under each ship already, guys.
  #5  
Old February 3rd, 2006, 04:12 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Easier way to see damage in combat

I agree it'd be nice if it were an option to view it that way.

However, I would still use the pause key, because I don't like clickfests for giving orders, either.

PvK
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:49 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.