Re: WW: Weapon Effects Mod - The best badly named mod.
Ya, that's good too.
An idea: you could keep the Destroyer for something (too bad there are only 3 slots to choose as a player) since you already have it, but make it limited compared to the cruiser in other terms (such as not very many option slots and limited cargo space), to further develop that idea about needing more room to support the weapons.
PvK
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