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February 3rd, 2006, 05:07 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Space Food Empires
Here's what I've planned so far for 'weapons':
Flying Spaghetti Monster
Noodly Appendage Attack (Half Damage To Shields)
Noodly Appendage Defense (Point Defense)
Noodly Appendage Grab (Pull Target)
Noodly Appendage Push (Push Target)
Processor Monster
Heat Ray (Normal)
Claw Attack (Half Damage To Shields)
Chopper (Skips Armor)
Chopper Defense (Point Defense)
Grabber (Pull Target)
Fungal Monster
Mold Attack (Plague)
Spore Attack (?)
Spore Defense (Point Defense)
Stomach Monster
Bite Attack (Half Damage To Shields)
Acid Attack (Skips Armor)
Acid Defense (Point Defense)
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February 3rd, 2006, 07:20 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Space Food Empires
Truly. Awesome. Idea.
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Things you want:
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February 3rd, 2006, 08:49 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Space Food Empires
Oh yeah. Food fight in space.
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Sig updated to remove non-working links.
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February 3rd, 2006, 10:53 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Space Food Empires
I've added a dozen sketches of Food ships here:
http://sfe.captainkwok.net/graphics.php
Enjoy.
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April 9th, 2006, 12:58 AM
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General
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Join Date: Sep 2003
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Re: Space Food Empires
Those are some really great looking system pics Kwok! 
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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April 9th, 2006, 08:12 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: Space Food Empires
What if there's one warp point on one side of the system and one directly across from it? AFAIK, the AI isn't smart enough to avoid obstacles more than 3 sectors in width... 
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The Ed draws near! What dost thou deaux?
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April 9th, 2006, 09:09 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Space Food Empires
I think the blackhole is 6x6 sectors wide so it they might be able to navigate around it (note that it is smaller than in normal SE:IV) but I'll give it a test.
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April 9th, 2006, 09:21 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Space Food Empires
I tested it out and the AI had no problem navigating around the blackhole. 
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