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  #1  
Old February 3rd, 2006, 05:07 PM
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Default Re: Space Food Empires

Here's what I've planned so far for 'weapons':

Flying Spaghetti Monster
Noodly Appendage Attack (Half Damage To Shields)
Noodly Appendage Defense (Point Defense)
Noodly Appendage Grab (Pull Target)
Noodly Appendage Push (Push Target)

Processor Monster
Heat Ray (Normal)
Claw Attack (Half Damage To Shields)
Chopper (Skips Armor)
Chopper Defense (Point Defense)
Grabber (Pull Target)

Fungal Monster
Mold Attack (Plague)
Spore Attack (?)
Spore Defense (Point Defense)

Stomach Monster
Bite Attack (Half Damage To Shields)
Acid Attack (Skips Armor)
Acid Defense (Point Defense)
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  #2  
Old February 3rd, 2006, 07:20 PM
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Default Re: Space Food Empires

Truly. Awesome. Idea.
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  #3  
Old February 3rd, 2006, 08:49 PM
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Default Re: Space Food Empires

Oh yeah. Food fight in space.
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Old February 3rd, 2006, 10:53 PM
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Default Re: Space Food Empires

I've added a dozen sketches of Food ships here:
http://sfe.captainkwok.net/graphics.php

Enjoy.
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  #5  
Old April 9th, 2006, 12:58 AM

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Default Re: Space Food Empires

Those are some really great looking system pics Kwok!
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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  #6  
Old April 9th, 2006, 08:12 PM
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Default Re: Space Food Empires

What if there's one warp point on one side of the system and one directly across from it? AFAIK, the AI isn't smart enough to avoid obstacles more than 3 sectors in width...
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  #7  
Old April 9th, 2006, 09:09 PM
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Default Re: Space Food Empires

I think the blackhole is 6x6 sectors wide so it they might be able to navigate around it (note that it is smaller than in normal SE:IV) but I'll give it a test.
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  #8  
Old April 9th, 2006, 09:21 PM
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Default Re: Space Food Empires

I tested it out and the AI had no problem navigating around the blackhole.
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