Re: WW: Imperial Star Destroyer mod 2.0
Ok, I didn't think to look up keyboard shortcuts. Clearly it's a UI cesura that you get an oval with no controls if you have a big cargo, low res, scroll and close the ship/cargo sections, but no big deal, and not strictly limited to this mod. Can be confusing though. I run at 1024 x 768 by the way.
Personally I could do without the fighter launcher on the ISD, but that's just my vague taste.
As for balance, I'd suggest increasing the difficulty of the fleets out there, rather than weakening the ISD. It'd be more fun, spectacular, and "thematic", I think, to be able to get up to three ISD's, and still have challenging battles because there were some really large or otherwise tough alien fleets out there. Maybe beef up the homefleets so they are really challenging, add some rebels, rebel ISD's, or whatever.
PvK
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