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February 7th, 2006, 08:46 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
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Re: New Mod: Halls of the Underkings
If you like reading books I'd recommend for you the "Dark elf trilogy" by R.A. Salvatore. This, I'm sure, will give you plenty of ideas for drow.
George Martin's ice and fire is another matter. It is imho one of the best fantasy stories and a must read. I'd recommend that you grab a copy of "A game of thrones" and start the journey.
It is true that dominions III is on the horizon. However it is possible that it will support DOM-II mods to some (large?) extent.
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February 7th, 2006, 12:49 PM
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Sergeant
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Re: New Mod: Halls of the Underkings
Quote:
WraithLord said:
If you like reading books I'd recommend for you the "Dark elf trilogy" by R.A. Salvatore. This, I'm sure, will give you plenty of ideas for drow.
George Martin's ice and fire is another matter. It is imho one of the best fantasy stories and a must read. I'd recommend that you grab a copy of "A game of thrones" and start the journey.
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I've had some friends who've read Martin's series and loved it, but as I remember those books are heavy enough to kill someone with and I've never picked them up. I usually prefer science fiction over fantasy; e.g. Foundation, Starship Troopers, Ringworld, Hyperion, etc.. Nevertheless I am an avid reader and will have plenty of time for that sort of thing in the coming year. So, I may finally pick up one of Martin's novels.
On the issue of Dom3 and mods. It would be no problem to change simple things in a .dm file like unit ID number. That's why we have the Replace command  It's good to hear that mods will be at least similar in Dom3 if not totally compatible. My only worry now is that the graphics in Dom3 will advance considerably. If each monster had, for instance, more than two animations it would increase modding time significantly.
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February 7th, 2006, 02:23 PM
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Colonel
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Re: New Mod: Halls of the Underkings
yay, you know about warhammer dark elves (does this mean we can have war hydras?) but seriosuly, alot of warhammer armies would make good nations imo (vampire counts, PLEASE)
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February 7th, 2006, 07:35 PM
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Sergeant
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Re: New Mod: Halls of the Underkings
I must admit the Warhammer Vampire Counts army that replaced the old Undead army I used to play is quite cool. In Dominions, it would be an awesome variation for Ermor, but I'm not certain if it is possible to give new creatures the power to summon soulless, ghouls, and the like. And it wouldn't seem right to make undead recruitables.
However, a nation that used vampires as commanders and mages and dark elves as its infantry...
If you don't know what I'm talking about, check out the Vampire Counts miniatures from Games Workshop:
http://us.games-workshop.com/games/w...og/default.htm
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February 7th, 2006, 07:40 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: New Mod: Halls of the Underkings
Reanimation comes from Unholy priest levels. The nation effects which undead are summoned. If you replace Soul Gate commanders with Vampire Counts, and they have unholy levels, they summon SG special undead. I think all of the SG special undead are unique to SG. Some interesting possibilities...
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February 7th, 2006, 09:54 PM
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Sergeant
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Re: New Mod: Halls of the Underkings
In the case of a Vampire Counts mod the reanimations of Ashen Empire would better fit. The army in Warhammer is primarily composed of skeletal undead and zombies/thralls/ghouls. The longdead are quite similar to this. If I went down this path, I would revamp all the standard undead summons for Ashen Empire.
I'm inspired to investigate this further and may start planning a mod in this vein, but I'm only a few days from leaving for a month-long obligation. Guess it'll have to wait 'til March to be made. When can we expect Dom3?
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February 8th, 2006, 04:13 PM
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Colonel
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Re: New Mod: Halls of the Underkings
I would probably mod base ermor instead of SG/AE. give them quite a good amount of starting undead and have wolves, bats, vampires and probably black knights and some other elite units. give vampires decent unholy lvl and death magic (maybe even have the different bloodlines)
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