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February 10th, 2006, 10:10 PM
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General
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Join Date: Sep 2003
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Re: Just bought SE2!!!
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TurinTurambar said:
Where did you buy it?
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http://www.malfador.com/se3order.html
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We offer two products:
Space Empires III is $25 US for the registration code emailed to you.
We also offer the Space Empires Compilation CD for $35 US which includes the full versions of Space Empires I, Space Empires II, Space Empires III, and tons of custom styles for SE3.
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__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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February 11th, 2006, 02:09 PM
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Sergeant
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Join Date: Jun 2004
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Re: Just bought SE2!!!
I remember a long time ago my brother used to play it, and I played it a little but was to young to enjoy properly. WoW I wonder if I still have that game some where, it was great.
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I AM THE GREAT AND POWERFUL OZ!
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February 13th, 2006, 10:32 AM
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Sergeant
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Join Date: Jun 2005
Location: Rockford, MN
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Re: Just bought SE2!!!
I never got to play SE I. When I bought SE II, I was under the impression that SE I was never released, and never would be. It would be interesting to se how it all started, but I don't think I'll spend $35 to see it.
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February 13th, 2006, 12:04 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: Just bought SE2!!!
SE1 was briefly available for free, I think around the time that SE4 first came out... I might have it lying about somewhere, or maybe Fyron does... Basically the universe was one huge grid of sectors (no systems or warp points! Though I think there were storms you could hide in), and all planets that were not homeworlds were occupied by primitive civilizations that you had to conquer before you could take the planet. You couldn't design ships, and I don't think you could research either, but instead you built ships with predefined combat strength. There was no AI, so you had to find someone else to play against. Pretty primitive, huh? Though I do like the "primitive civilizations on every planet" idea... hopefully we can mod that into SE5 
__________________
The Ed draws near! What dost thou deaux?
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February 13th, 2006, 02:06 PM
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Sergeant
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Join Date: Jun 2005
Location: Rockford, MN
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Re: Just bought SE2!!!
Primitive can be a nice change of pace sometimes, though.
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February 13th, 2006, 07:09 PM
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First Lieutenant
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Join Date: May 2003
Location: Gettysburg Sector
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Re: Just bought SE2!!!
SE1 was released for a while during the SE4 Beta test because people new to SE4 (at that time) wondered why there was only 3 SE titles. Aaron originally made the game for himself and his friend if I recall right, it wasn't ment to be a product of any kind. I have it somewhere still in my CD and DVD backups with the rest of my SE crap. It's a fun change of pace for a short hotseat game. Ed has it pretty much right, there was a few ships, a couple of bases. No design, fix amount of income generated based on your planets, no research, etc.
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February 14th, 2006, 02:02 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Just bought SE2!!!
Space Empires I sounds a lot like 'Empire' in space - a game that I always wanted to create before I discovered Space Empires.
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February 14th, 2006, 03:58 AM
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Lieutenant General
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Re: Just bought SE2!!!
I liked the way SEIII treated construction. It builds the ship and then fills it up with the components, the same way that a damaged ship is repaired. So you don't suddenly get a completed ship at the end of the construction. You can also have multiple ship yards on the same planet or same ship, and you can move construction items around from one ship yard to another using a special interface, even if they are partly made. It was a lot of fun when you have construction worlds with space yard bases or ships in orbit. You can shift those grey construction blocks around from space yard to space yard, tweaking and optimizing the construction sequence to take advantage of different build rates and timing the completion dates according to your plan.
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February 14th, 2006, 02:08 PM
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First Lieutenant
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Join Date: May 2003
Location: Gettysburg Sector
Posts: 785
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Re: Just bought SE2!!!
Se3 hade a great construction system, I could shuffle ships and projects around so that I'd have the ships I need when I need them. I hope it returns.
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February 15th, 2006, 12:35 PM
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General
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Join Date: Mar 2001
Location: UK
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Re: Just bought SE2!!!
Quote:
Though I do like the "primitive civilizations on every planet" idea... hopefully we can mod that into SE5
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There is a functioning primitives mod for se4. Quarian Rexx adapted Proportions mod to allow various levels of pre-galactic civilisations to act conquest-fodder for the more advanced players. you could even uplift them, to a certain extent. It was limited in some ways, but bloody good fun.
If SE5 has everything se4 had and more, and a few extra possibilities for modding, then a true primitives mod could well be possible.
There's a great thread about it all here: http://www.shrapnelcommunity.com/thr...fpart=all&vc=1
yub yub!
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