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				February 12th, 2006, 07:03 PM
			
			
			
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 Second Lieutenant |  | 
					Join Date: Sep 2004 Location: Zürich, Switzerland 
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				 Re: Schlitzohr - Aran map - open for players 
 I hope that The_Tauren13 still shows up ... he has not said anything about being late for the turn ... I hope we do not have a stall player from the start of the game. If that is true, I am for a new start, as I don't like players on AI. 
				__________________There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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				February 13th, 2006, 12:12 PM
			
			
			
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 Colonel |  | 
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				 Re: Schlitzohr - Aran map - open for players 
 the taurens turn is in |  
	
		
	
	
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				February 15th, 2006, 03:39 PM
			
			
			
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 Colonel |  | 
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				 Re: Schlitzohr - Aran map - open for players 
 turns up (again) |  
	
		
	
	
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				February 16th, 2006, 03:47 PM
			
			
			
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 Lieutenant General |  | 
					Join Date: Mar 2004 Location: Albuquerque New Mexico 
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				 Re: Schlitzohr - Aran map - open for players 
 New turn, and Pangaea staled.
 
				__________________Wormwood and wine, and the bitter taste of ashes.
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				February 17th, 2006, 08:09 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Schlitzohr - Aran map - open for players 
 *sign* 
				__________________There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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				February 17th, 2006, 12:35 PM
			
			
			
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 Colonel |  | 
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				 Re: Schlitzohr - Aran map - open for players 
 turns up, and i have encountered the vile mictain scum on my borders |  
	
		
	
	
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				February 17th, 2006, 01:19 PM
			
			
			
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 First Lieutenant |  | 
					Join Date: Jul 2004 Location: Albuquerque, NM 
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				 Re: Schlitzohr - Aran map - open for players 
 With this three day weekend coming up, it is unlikely that I will be able to play any turns until this time on Tuesday...So, if you want to pause the game, that would be great.  And there is always the possibility I might make a turn somewhere along the way.
 But if not, dont sweat it.  Im accustomed to staling these days... damn comcast not offering cable in my area...
 
				__________________Every time you download music, God kills a kitten.
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				February 17th, 2006, 01:39 PM
			
			
			
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 Second Lieutenant |  | 
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				 Re: Schlitzohr - Aran map - open for players 
 Tom_Scudder has just e-mailed me and told me that his laptop got fried and he hopes that he will be back online next Monday. Because of this and Pangaea's stale turn and Tauren13, I will disable the timeouts for the game so we play on QH only over the weekend (with probably no turns).
 It looks like the game will be a slow one, but I assume that it will eventually become an exiting adventure. Sorry for everybody who had expected a faster-paced game.
 
 I am planning to switch back to 36h QH on Monday evening (CET).
 
				__________________There are roads which must not be followed, towns which must not be besieged, positions which must not be contested, commands of the sovereign which must not be obeyed. (Sun Tsu "The Art of War", ca. 500 BC)
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				February 17th, 2006, 01:40 PM
			
			
			
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 Colonel |  | 
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				 Re: Schlitzohr - Aran map - open for players 
 and ygorl will be taking my place for a week |  
	
		
	
	
	
	
	
	
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