.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > The Honorably Discharged > Land of Legends

Reply
 
Thread Tools Display Modes
  #1  
Old February 14th, 2006, 03:28 AM

beans beans is offline
Private
 
Join Date: Feb 2006
Location: USA
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
beans is on a distinguished road
Default Re: Tough Scenarios

(Legendary) Gnome1 "A Simple Plan".

I was not using the Nimble ability that the Gnomes have. I was trying to kill the runners first, then take the Gnomes out to conquer the cities. When you said only buy Gnomes, the light came on (how did he get past the runners).

I beat the scenario with $58,700.

Thanks for the help. On to the Orcs!
Reply With Quote
  #2  
Old February 14th, 2006, 05:26 PM

CracklingCurrent CracklingCurrent is offline
Private
 
Join Date: Feb 2006
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
CracklingCurrent is on a distinguished road
Default Re: Tough Scenarios

Can anyone give me a few tips on how to win the last scenario "Land's End"?

Thanks for any help.
Reply With Quote
  #3  
Old February 14th, 2006, 10:15 PM
PhilD's Avatar

PhilD PhilD is offline
First Lieutenant
 
Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
Thanks: 0
Thanked 0 Times in 0 Posts
PhilD is on a distinguished road
Default Re: Tough Scenarios

Take as many cities as you can, kill any unit that Evil converts, and try to contain those he moves out of the enclave. Kill any healers, especially - bruisers are bruisers, but healers make them last longer.

When Evil is looking for a new target city, recruit some cheap unit in any city he might be able to reach; that way, all he can do is kill it, and then you can kill it back and no damage was done.

Don't waste resources killing Evil, unless you have nothing better to do - he'll just come back.

Also... Arcatta units are good here. Apprentices in mountains, Sorceresses anywhere but the open, and Archmages everywhere all can survive a hit from Evil. Use them, abuse them, and have them heal each other. Then you can turn the tide.

Hags are nice, but when Evil is nearby, keep them to the mountains as much as you can.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:39 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.