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Old February 17th, 2006, 01:52 PM
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Default Re: map gen codes help

Quote:
carp said:
I haven't mastered the urban fill feature yet to get realistic outcomes, nor the best road situations. The one thing for your programmers to be proud of is this most recent version have by far the best water features yet--water flows downhill and through valleys.

carp
Attached you will find an example of a quick way to build a decent looking small city in a hurry. This *was* built quickly. It took me about 10 minutes to do the entire example but the basics are there and if a bit more time is taken you can create an interesting town quickly. Start with the city center then build the spokes of the wheel then fill in the spokes and add a few specialty buildings then flood fill from the center with stone buildings and you'll have a town in no time. It's not "historical" but if you need to make something for a PBEM it's quick and interesting

Don
Attached Files
File Type: zip 406842-Build-a-Town.zip (31.1 KB, 105 views)
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