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March 9th, 2002, 07:18 AM
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Second Lieutenant
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Join Date: Oct 2001
Location: California
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Re: Beginners Guide, HELP!!! (Please Read And Post)
Just for military in general concentrate on ships that can be made in one turn at your homeworlds. Numbers are better than quality early on. As you advance your ships might take up to two turns with max spaceyards tech.
Building space bases is also really helpful. I just can't get over the use of them, you can have 15+ ships in less than 3 turns with 3 yards over each ofyour 3 homeworlds and your homeworlds going full throttle.
Make sure to try out the special techs, they are really useful depending on your style and the game and your opponents. But remember just keep plugging away, PBW is around when you tire of hte AI, and it is really easy on the low levels once you get and idea, the highest levels start to get challenging but no where near human efficiency.
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March 9th, 2002, 05:58 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: Beginners Guide, HELP!!! (Please Read And Post)
There's an option in one of the Game Set-Up screens (probably Technology) that allows viewing the entire tech tree. When that's turned on, there are options on the Research screen to export the tree to a .txt file.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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March 9th, 2002, 07:26 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Beginners Guide, HELP!!! (Please Read And Post)
Here is a thread that deals with the weapons side of the tech tree.
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Things you want:
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March 9th, 2002, 09:55 PM
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General
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Join Date: Jul 2001
Location: Canada
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Re: Beginners Guide, HELP!!! (Please Read And Post)
ships in two turns,,, those where the days....
The idea of the space yards is to get as many as possible going ( say 2 to 5 above each planet and get them building ships and use your planets to build infa structure then units to defend them then ships or build the big ships quickly on planets ) and build up your economics... Also this places a resupply above every planet and adds alittle defence and if you have 50 planets you could potentionaly have 100 to 250 ship yards building every turn.... And don't forget to max out the population on your planets for the production bonus..
And if your building alot of stuff on a planet build a space yard first...this will shorten the build time.
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old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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March 9th, 2002, 10:43 PM
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Private
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Join Date: Mar 2002
Location: Denmark
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Re: Beginners Guide, HELP!!! (Please Read And Post)
quote: Originally posted by tesco samoa:
Also for those who are new to the forum.
Their is a great manual out their that explains the game in great detail. it is a text based document that is located on the following thread...........( sorry don't have the thread right now, so you will have to find it) OR some one else can post it.
hello are there anyone that know that link?
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Must go now.... i have to play
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March 9th, 2002, 11:29 PM
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Private
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Join Date: Mar 2002
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Re: Beginners Guide, HELP!!! (Please Read And Post)
I just started to play Gold
I want to know, why do my anti-proton beams do 25 damage while the ones AIs have do 75? They are both at level IV
difficulty is medium and handicap is none in my game.
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March 9th, 2002, 11:47 PM
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National Security Advisor
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Join Date: Nov 2000
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Re: Beginners Guide, HELP!!! (Please Read And Post)
The AIs are probably using weapons mounts- these are for Light Cruiser class ships and above. Click the "weapon enchancement" button in the ship design screen to see mount options.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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