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  #1  
Old February 23rd, 2006, 06:11 AM

Marek_Tucan Marek_Tucan is offline
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Default Re: map gen codes help

At the map gen issue, I have to say just "Good work". I remember some time ago, IIRC with the last version of DOS SPMBT, I was creating a real-life map of the military training area Libava with quite deep canyon f a small river and then I played one battle against the AI an the terrain was almost as good as that RL map;o)
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Old February 23rd, 2006, 10:18 PM

carp carp is offline
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Default Re: map gen codes help (now OS help)

My absolute bad on the map you sent me, Doug. I was looking at the wrong map because I seem to have developed a weird machine hiccup.

I have two hard drives with WinXP on one and WIN 98.2 on the other from the days of WinME when I needed a stable system for SP. I loaded WINSPMBT on both systems, but rarely play on the W98 drive because XP is so stable. When I copied your map to my D: drive (the XP drive) and opened map 217 I got the fully finished 217 that comes with the game witht he city in the center and didn't realize this was the old map. I thought this was the one you sent me. What has happened is somehow my D: drive, XP version is grabbing maps out of the C: drive files. I found this out by putting the map you posted in the C: drive game and opened it there and got a totally different, smaller map. Now when I open map 217 from the D: drive I get the one you sent and not the one that came with the game.


Anyways, simplified, my problem seems to be what I save when I play the D: drive game is somehow saved to the C: drive. Is there a pathway I could have corrupted?


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