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Old February 26th, 2006, 03:14 PM
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Default Re: New Mod: Dragons

Oh, I hadn't realized magic res. couldn't be added to weapons.

Sorry about the suggestions not working, but I found most of them very powerful. That isn't bad on its own, but they are too cheap for the price. Except, of course, if you replace the existing pantehon with monsters... In that case, go for it! I could use the bloodshed for entertainment! Especially for those damned Knights.

I also don't see how Draco Sanguinius could be useful except as a Blood hunter, which in most cases means he also needs an element to accompany it... However, it mighn't be as balanced as I though at first. He is very powerful, and will be nigh useless on battle. HP don't do much when you have neither protection, defense, or access to buff spells...

I don't think I mentioned it before:
Sea Dragon looks great.
Shadow Dragon looks great. And the red eye is freaky on the unit info screen...
Void Dragon looks strange, but I think that's intentional. However, I would change his description a little.

It mentioned something to the effect of "instead of legs, the Void Dragon has tentacles. His tail is also a tentacle."
The last sentence is strange - it doesn't add much information, and I don't think the difference between tail and tentacle is big enough to warrant a mention.

Also, the whip-slash might not be the best sound effect. Consider one of these for weapon sounds:
25, 49, 79, 83, 85 for sound effects. Or 28, the Horror sound, for the Void Dragon.
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