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  #1  
Old February 26th, 2006, 03:31 PM
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Default Re: New Mod: Dragons

I have further reduced the power of some of the breath weapons, So they are more in line with red and blue dragon's weapons.

Also since other people are complaining ars sanguine is too good a hunter, I halved his dousing skill.

I'll look into the sound effect thing - is there a better list of sound effects than the one in the mod manual?
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  #2  
Old February 26th, 2006, 03:39 PM
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Default Re: New Mod: Dragons

No. I recorded most of them, painfully. Unfortunately, they are wav (=big). Many of them are the same base sound, but there are some unused sounds in the middle of them. I'm not sure if they are placeholders or not. I didn't go past 80 or so, but I think they end before that.
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  #3  
Old February 26th, 2006, 03:43 PM
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Default Re: New Mod: Dragons

changed the sea dragons breath to be more thematic
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  #4  
Old February 26th, 2006, 05:22 PM
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Default Re: New Mod: Dragons

lowered some of the costs, they where two high when compared to base dragons
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  #5  
Old March 5th, 2006, 05:42 PM
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Default Re: New Mod: Dragons

Fun mod. I liked the bloody one Kudos!
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  #6  
Old March 6th, 2006, 05:16 PM
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Default Re: New Mod: Dragons

thanks
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  #7  
Old March 12th, 2006, 10:13 PM
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Default Re: New Mod: Dragons

I found my Fire Dragon to be able to solo indies perfectly. There are a couple of dangerous ones, but not many can stand up to him. I don't know about you guys, but I found the nature dragon to be even more scary then the fire. Haven't played with any of the others.

I'll give it a whirl Wish.
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  #8  
Old March 13th, 2006, 02:12 PM

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Default Re: New Mod: Dragons

regenerating nature dragon rocks
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