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February 27th, 2006, 11:38 AM
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Private
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Join Date: Jan 2006
Posts: 25
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: RAND2
I'd like to join.
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February 27th, 2006, 12:06 PM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: RAND2
Guess I'd better get off the fence.
I'll join, too.
Though being in a game with Pasha and Jurri without the Pasha/Jurri trash talk is only 0.001% as much fun 
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February 27th, 2006, 12:35 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
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Re: RAND2
I'm in.
__________________
Every time you download music, God kills a kitten.
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February 27th, 2006, 12:46 PM
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Second Lieutenant
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Join Date: Nov 2004
Posts: 449
Thanks: 0
Thanked 3 Times in 2 Posts
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Re: RAND2
and btw - I would vote in favor of at least the Turin heroes and Zen pretender mods
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February 27th, 2006, 01:07 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
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Re: RAND2
I'm in favor of mods, as always.
__________________
Every time you download music, God kills a kitten.
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February 27th, 2006, 03:49 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: RAND2
Not sure I'll be in, but I'm with RonD - I can see avoiding the full CB mod, but the hero & pretender mods are pretty straightforward and unadulterated goodness, imo. Just makes for more variety of pretenders, and heroes that you're glad to get, without all the ... "unintended consequences" of changing troops, spells, magic items, etc.
__________________
Wormwood and wine, and the bitter taste of ashes.
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February 27th, 2006, 04:18 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
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Re: RAND2
I agree, Cainehill and RonD. Those mods are in. The game is full, but I need everyone to get me their email address before we can start. Cainehill, if you are interested, it wouldn't surprise me if at least one person fails to do so in the next day or two, in which case it would be great to have you join. Interested?
As for what remains to be determined... Anyone have a feeling about maps? We need a 17-player wraparound map, preferably not Orania. Also, I was thinking a 24-hour quickhost to start, moving to 48-hour as soon as someone requests it. Things should move quickly (get it?) with quickhost, since without diplomacy clogging things there's no reason not to upload your turn as soon as you can.
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