Re: Non-trivial component calculation times
That's an interesting observation. I wonder what takes so long? You'd think that components in a ship could be calculated in an unmeasurable fraction of a second. I can see some delays in combat, since there are animations and random selection of components to hit and so on... but what could it be doing at refit that takes so much calculation?
[This message has been edited by Baron Munchausen (edited 30 October 2001).]
|