.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old March 5th, 2006, 12:38 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Carrier Battles Mod

Well, here's the first report:
- Medium tech start. No bonus.
- about 25 turns in.

Ukra Tal Heavy Fighter
Design:
  • Cockpit with extension
  • Speed 3 engine
  • Level 2 Shield
  • Level 3 Supply Pod x5
  • Level 3 Maser (20mm) x3
  • Level 6 Light Kinetic Missile (external mount)
This fighter appears to be on point defense duty, as its missile would imply it should be.
However, the three 20mm lasers are bad design. One laser is all that is needed to kill light missiles, since the fighters stack up their shots. The lasers also drive the radioactives cost way way up, which is bad for build rate.
Supply amount is good; ~16 missile shots.

Fighter never gets close enough to use its lasers, and instead, retreats to maximum range of its missiles (since they have a reload rate of 1).

Reccommended;
1) Replace two lasers with one 20mm torpedo (or a 40mm DUC).
2) Set movement optimal or short.


Combat notes:
Ukra tal planet was recently colonized, and I sent a whole carrier against it. They didn't stand a chance, but their 4 laser attack fighters killed 1 of my 30 fighters, and I landed a couple troops.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:08 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.