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Old March 6th, 2006, 10:27 PM
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Default Re: Carrier Battles Mod

A refresh of the download link for those who want to try this out:
http://www.shrapnelcommunity.com/thr...?Number=408927


Hmm... Nukes & ICBMs?
PBMs are very very slow, easy to pick off if you have air defenses still. And they'll only kill a couple turns worth of infantry or tent to twenty tanks each.


Game Update
-----------
Turn 55.
The Terrans and Ukra-Tal have lost their homeworlds permanently.
The CueCappa and the Vikings have stagnated, and there aare now six races that are about 50% higher score than them.
The CueCappa have lost a lot of ships recently... A small attack on my borders, followed by a huge attack that wiped out most of my assault fleet that was gathering. Unfortunately attrition is not going their way, since they are not building new ships very fast at all.

I think the EEE homeworld may have been infected with a plague... their population is dropping steadily for the last 20 turns. I suppose it wasn't glassed, but is merely rioting.
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