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Old March 10th, 2006, 02:07 PM

bearclaw bearclaw is offline
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Default Re: Different game objectives

About 2 years ago I had an idea to do an SEIV Contest game. I had started work on a custom map but had a computer crash and lost it. Basicly, there were 3 sections. Each section had space for 3 empires (approx 3 systems per empire).

All the sections had a single path towards the center blocked by a damaging warp point. There were several systems that had to be passed on the way there. Each system represented an additional SEIV challenge to overcome (cloaking nebula, black hole, Hostile AI race).

In the center were 6 systems loaded with "points planets". The winner of the game was determined by the number of "points planets" colonized. 1 point per planet if different atmosphere type, 2 points per planet if same atmosphere type.

I think there were a couple of people that were interested but not enough for me to start working on the map again.

Since this was a Contest of SEIV skills, it was a stock game.
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