.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 13th, 2006, 07:34 PM

jeffel jeffel is offline
Private
 
Join Date: Jul 2004
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
jeffel is on a distinguished road
Default Re: Plasma Instibility Detected

I don't know if it was bad luck, but I think the chances of this random event are a bit to high in the stock mod and in TDM.

I have had solo games where I lost 3 star systems to this random event. When I got the 3rd notice, I just quit as it was becoming very much not fun. (I could certainly have still won, but I didn't feel like bothering)

It just seems like in a cluster of 30 systems, having 3 of them go nova within 60 years is a bit excessive
__________________
Reality is the only word in the english language that should always be used in quotes.
Reply With Quote
  #2  
Old March 13th, 2006, 09:38 PM
Slick's Avatar

Slick Slick is offline
Brigadier General
 
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
Slick is on a distinguished road
Default Re: Plasma Instibility Detected

1) If you set the frequency to high at game setup, obviously they happen more frequently.

2) In TDM, more than one of the AI's will destroy stars in the latter stages of the game. This is speeded up by giving the AI a high bonus as it also helps their research. I don't know off the top of my head who are the frequent offenders. So it may not be just random events. Check the movement file. Check the enemy designs file in case you may have battled one of the star destroyers so you know which ship designs to look for.
__________________
Slick.
Reply With Quote
  #3  
Old March 14th, 2006, 04:31 PM

bearclaw bearclaw is offline
Captain
 
Join Date: Oct 2001
Location: Prince George BC, Canada
Posts: 840
Thanks: 0
Thanked 0 Times in 0 Posts
bearclaw is on a distinguished road
Default Re: Plasma Instibility Detected

I've made a change to the way events happen in Dark Nova 4 mod that seems to work just fine. Each Catastrophic event is in the events.txt only once each. Each High event has 2 copies. Each Medium event has 5 copies. And each Low event has 10 copies.

When the game processes a turn and an event is triggered to happen, the game will pick a random entry in the events.txt file. It will only look for events that match the settings for the game (Low, Medium, High, or Catastrophic). So the end result is that even if set for Catastrophic, there is approximatly 10x the chance that any given event will be Low, 5x for Medium, 2x for High compared to Catastrophic .
__________________
Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:54 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.