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  #1  
Old March 25th, 2006, 05:52 AM

Pocus Pocus is offline
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Default Re: combat that don\'t make sense

ok, thanks.

slightly diverging from the topic, I will dare, in all my glorious newbiness ask this question:

are all beam weapons capable of spreading damages on several units? I see that some weapons are capable of shooting down 3-4 of my fighters at once (not only PD).
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Old March 25th, 2006, 07:51 AM
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Alneyan Alneyan is offline
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Default Re: combat that don\'t make sense

Multiplex components allow a ship to fire on up to 5 targets at once (planets can fire on 10 targets in a given turn, if memory serves). So, a ship with 5 weapon components can fire on 5 different targets.
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Old March 25th, 2006, 12:15 PM
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Default Re: combat that don\'t make sense

Quote:
Pocus said:
ok, thanks.

slightly diverging from the topic, I will dare, in all my glorious newbiness ask this question:

are all beam weapons capable of spreading damages on several units? I see that some weapons are capable of shooting down 3-4 of my fighters at once (not only PD).
A group of fighters is treated as one target and the individual fighters in that group like components in a ship for the combat damage calculation in SE IV. Therefore if you fire at a group with weapons that do more damage than one single fighter has hit points you can destroy several fighters or even the entire group with one sigle shot.
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