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March 26th, 2006, 05:46 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: So...the customers wont be cheated this time?
You are of course perfectly correct. No one can tell you that you are not correct. Since you are stating an opinion, about an opinion, then it must be true for you.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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March 26th, 2006, 06:06 PM
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Corporal
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Join Date: Sep 2003
Posts: 196
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Re: So...the customers wont be cheated this time?
Quote:
Gandalf Parker said:
You are of course perfectly correct. No one can tell you that you are not correct. Since you are stating an opinion, about an opinion, then it must be true for you.
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You admitted [or someone else?] that the singleplayer was only good to "taste" the game and play multi. It is clear that the AI was weak, I think everyone can admit it.
I mean we mainly seen some weak AI troops, running all over the map without a point really, not to mention the other AI weaknesses. We cannot call this "very good AI", what was stated on the feature list originally. Now we got this "even more challenging AI" description for Doms 3, after the Doms 2. AI failed.
I think we can say more after a demo like I said, the question is....Illwinter will forget developing/fixing the singleplayer part if it is needed or not. This would be good to know also.
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March 26th, 2006, 06:24 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
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Re: So...the customers wont be cheated this time?
Maybe this 'even more challenging AI' can build castles now so you should see much more national troops running around (without goal???).
I think you are greatly overstating your case here. AI is not nearly as bad as you claim.
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March 26th, 2006, 06:59 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: So...the customers wont be cheated this time?
You still seem determined to put your "fact" words on other peoples opinions. I think that any game with an AI that can get you up to human-player level is an above average AI.
Did you ever find out who's opinion it was that you were quoting in the first place about the AI?
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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March 26th, 2006, 07:00 PM
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First Lieutenant
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Join Date: Feb 2005
Posts: 693
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Re: So...the customers wont be cheated this time?
I remember reading somewhere that the AI was not updated because it was not fun to work on. Which is somewhat understandable.
The community has asked for tools to be able to script the AI, or to get specs for the .trn and .2h files (so you can write a program to read a .trn file and build a .2h file). Either one of these would be much appreciated.
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March 26th, 2006, 07:05 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: So...the customers wont be cheated this time?
We did get some additions to the maps in order to build more challenging scenarios for play vs the AI. Having the AI ally together agains the player helped alot. Also beefing up their armies with extra troops and equipment. The modders took things even farther.
I think that when players actually laid out specific AI formulas that some of those might have made it in also
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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March 26th, 2006, 09:50 PM
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Corporal
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Join Date: Apr 2005
Posts: 188
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Re: So...the customers wont be cheated this time?
The AI isnt challegening 
I feel so pitiful.... I have yet to be 16 impossible AIs at once.
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March 26th, 2006, 10:18 PM
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Corporal
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Join Date: Mar 2003
Location: Sweden
Posts: 131
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Re: So...the customers wont be cheated this time?
lol I must be kinda pathetic I guess.  While I have won against AIs on small maps with few opponents I have not yet won a game against many (14+) opponents on a big map. The sad thing is that I find this AI to be much harder to beat than the GalCiv2 AI.
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March 26th, 2006, 10:50 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
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Re: So...the customers wont be cheated this time?
When you do get there, let me know and I will show you how to ally the AI's with each other so they will gang up on you.
Check out the WE vs THEM scenario.
http://www.dom2minions.com/WEvsTHEM.shtml
Or the Random Opponents program which also allies the AIs
http://www.dom2minions.com/Opponents.shtml
The "Poke in the Eye" scenario is another way to boost the difficulty of solo playing
http://www.dom2minions.com/PokeEye.shtml
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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March 26th, 2006, 11:28 PM
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Second Lieutenant
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Join Date: Feb 2004
Posts: 529
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Re: So...the customers wont be cheated this time?
I didn't think there was much wrong with Dominions 2. If Illwinter only fixed the remaining bugs and didn't release a Dom3, I'd be happy. As far as the AI is concerned, Dom was designed as a MP game first and foremost, so it's no wonder the AI did not really evolve. I'm mainly a SP gamer, so any improvement in the AI is appreciated, and I'm not going to look a gift horse in the mouth. It's unfair to compare Dom AI with GalCiv AI, since GalCiv was designed around the SP AI in the first place. The 2 games have different design goals. Also, Brad is one of the best AI programmers in the business. If I were rich, I'd personally pay Brad to develop an AI for Dom, but I'm only dreaming now.
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