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Old April 2nd, 2006, 06:31 PM
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Default Re: Oblivion

Quote:
Cainehill said:

Welp, got it - must say, Bethesda is still as retarded as ever. Don't get me wrong - some things are impressive. But : not being able to go directly to Inventory, or Map, or Skills, etc, is retarded from a user interface design PoV. They don't _use_ 'I' or 'M' for anything! And it has a disturbing tendency to semi-lockup : mind, Alt-Tabbing from a game does tend to cause that, but it's still a sign of sloppy programming. When you can turn and look at different things via the mouse, but the keyboard and mouse clicks are dead, that's a sign they screw up their input queues.
I can only comment on your complaints, and your only complaint that you listed that made it a mediocre game is the interface. "Retarded" is not the word I would use to describe them for making this choice. Actually by not developing it for the 360, they would have been retarded. I just think it was just *** out lazy to not spend more time to de-consolize Oblivon, and a big FU to the Fans who have been with this series since day 1.

I was a little pissed as well, and although it takes more clicks to get where you want to go, its not that big of a deal in the overall scheme of things.

If thats your only complaint...


VL: I was responding specifically to the overall thread of the conversation:

SC: Skill system Exploit
Me: Not Intent of developers
VL: I don't know what they intend
Me: Pre-Fab Classes suggests intent

From what I saw of the predesigned characters, they designed them like their title suggests. I didn't see anything that would suggest otherwise. I'll take a look again, but my point was that you can tell they didn't intend for you to play in the manner that SC suggested.

As for under-powered characters, I can only comment on what I have experience with, my one character. I play Heavy armor, Athletic, Blade wielding, low mana Mage that likes to make potions. I think I have half of my skill set magic related, and use magic mainly in a support role...primarily using my sword and shield as my main adventure tools. I have a total mana pool of 123 unbuffed at level 21. I have gotten +5 once, upon leveling and that was for endurance. Am I underpowered compared to a pure warrior who took care to maximize his stat increases? Most definatley. Have I nerfed myself? Most definatley not. I have had many many fights where I had to use all my skills to survive, but have only had one fight that I couldn't beat, and had to come back at a later time. No matter how I tried, the 3 slaves on 1 arena fight was way too tuff for me at low levels. There was a couple of fights pre level 5 that I had to retreat from, but more so because I was new to the game and didn't have the sufficent skills and tools to prevail.

I made a point not to powergame, and am glad for that choice. As I said, because I haven't maxed out my stats, fights are still a matter of using my skill set, instead of my stat lines.

I have heard that playing a pure mage (esp without alchemy) is hard, but playing a pre-uber level mage is typically hard. I have heard that once you crest a certain hill, things get easier.
 

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