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April 4th, 2006, 10:40 PM
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Corporal
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Join Date: Mar 2006
Posts: 117
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Re: Space Empires IV: Data/Sound/Graphic
Corewolrds and Outposts Mod v0.1
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April 6th, 2006, 01:23 PM
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Major
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Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
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Masters Mod v1.6: One Small Step for Masters
Several changes, bugfixes, and one new Master trait.
The Small Ship Masters racial trait makes small ships more useful throughout the game. Different small hull sizes with additional abilities will perform specialized roles better than large generic ships. Special small ship mounts will also supplement the additional hull sizes, letting you cram a hull full of electronics, enhance weapon accuracy, and increase shielding.
Also fixed some major balance issues with the Assimilation Masters.
1.6
Romulans and Klingons now use Trek Masters trait
reduced damage ammount of Assimilation Nanites (thanks, Pax)
increased size of Assimilation Nanites to 20kT
Sergetti megascale ship designs now use multiplex tracking (thanks, Wolfman77)
decreased shield generation for Trek shields, and increased generation from damage
Borg, Federation, klingon, and Romulan AI modified to use the new trek-style shields
fixed Gaia Facility change atmosphere description (thanks, Wolfman77)
changed supply % for core mounts to 1500% (thanks, Wolfman77)
added Small Ship Masters racial trait
Small Ship Masters
Your race has mastered the development of smaller ship sizes. As your technology increases, you will gain cheaper, higher quality, more maneuverable smaller hulls that will prove to your enemies that bigger is not always better.
* Fast Escort
* Cheap Frigate
* Stabilized Frigate
* Stabilized Destroyer
* Hardened Destroyer
* Hardened Light Cruiser
* Shielded Light Cruiser
* Shielded Cruiser
* Stabilized Direct Fire Mount
* Miniaturized Electronics Mount
* Small Geometry Shield Mount
* Endurance Cruiser
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April 17th, 2006, 10:17 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Masters Mod v1.6: One Small Step for Masters
Spoon's Fantasy Empires mod
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April 18th, 2006, 01:32 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Data, Sounds and Graphics, Oh MY!
Ed Kolis' Encounter at Virumque (Medium quality version; 18/36megs)
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April 18th, 2006, 02:04 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Data, Sounds and Graphics, Oh MY!
Imagemod ComponentPack v29
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April 18th, 2006, 02:50 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Data, Sounds and Graphics, Oh MY!
Latest imagemod facility pack (v17)
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April 20th, 2006, 12:19 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: Data, Sounds and Graphics, Oh MY!
Latest planetpack
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