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April 5th, 2006, 03:14 AM
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Corporal
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Join Date: May 2003
Location: South Karelia, Finland
Posts: 168
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Re: The People\'s Mod 0.4.0 Released
Well I think next patch will be mostly content patch. More ships, more systems, fixed textures, more traffic, missile slots etc.
I guess I have to download P&Nism mod then and take a look at what we can take from it. Balanced weapons and energy management does sound cool.
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April 17th, 2006, 07:44 PM
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Private
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Join Date: Feb 2005
Posts: 20
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Re: The People\'s Mod 0.4.0 Released
Actually, I'm not too fond of the P&N energy management model. However, something in-between the "forget about energy management" of stock and the annoying "you will run out of energy and not be able to get any more" of P&N would be fun.
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April 18th, 2006, 12:39 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: The People\'s Mod 0.4.0 Released
Run out and not be able to get any more?
Are you by any chance using a High Energy Discharge weapon on a ship without a quantum reactor or three?
The Wave Motion Gun may be superpowered, but it sucks down a ton of energy for at least 30 seconds when recharging.
If you stick with conventional weapons like torpedoes and bolts, you should have no problems on a ship with a small storage tank and a couple double reactors.
Heck, if you carry a pair of big energy tanks, you can fight almost anything without any reactors at all.
The trick, of course, is to not go around always firing. You've gotta let your batteries charge up and your guns cool down every now and then. Having lots of reactors is not a bad thing... they're cheap and small, and there is no limit to the number you install.
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April 18th, 2006, 02:17 AM
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Private
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Join Date: Feb 2005
Posts: 20
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Re: The People\'s Mod 0.4.0 Released
It's probably because I was just in a Destroyer, and was trying to mount all sorts of other accessories and didn't have much room for extra power equipment. Really, I just got into one battle and it made a bad first impression.
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April 18th, 2006, 02:54 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: The People\'s Mod 0.4.0 Released
So you bought the guns, but forgot the ammo. 
Destroyers are small, and you have to make tradeoffs.
You also can't go up against a battleship, or a fleet of cruisers like you could in Stock. Superior forces are definitely superior in P&Nism.
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April 23rd, 2006, 12:07 PM
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Private
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Join Date: Feb 2005
Posts: 20
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Re: The People\'s Mod 0.4.0 Released
Hell, I have a hard time going up against a b-ship with a destroyer in stock (unless I had poison injectors and psychic flailers- most unbalanced weapons ever).
And I really didn't have much in the way of guns, either. Mostly auxiliary equipment.
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