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  #1  
Old April 5th, 2006, 06:28 PM
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Default Re: Anti SC spells

What about Charm/Enslave/Hellbind Heart? What kind of penetration would you need to have a good chance of success against the Royalty, or the blood pool (icedevils and up)?

Also a note on blind, I have been fighting Abysia in one of my games, and am using Ice devils to good effect. I have shrugged of multiple attempts to blind me. The majority of my casters in most games need boosters, spell boosters, or just meet the minimum requirements to cast the spell. Obviously all these spells become really effective when cast by your pretender who happens to have 9 of the required school.

But what about national/indie mages that needed don't recieve the bonus for surpassing the minimum requirements? Of the spells listed, how many mages do you need casting them to have a good chance at success?
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Old April 5th, 2006, 06:53 PM
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Default Re: Anti SC spells

I tried spamming Enslave Mind on Nah's AQ's to absolutely no effect, about three different times. They were all at the minimum path req, and got about 5 or 6 off before they died. Do you need to Communion and have a whole bunch of items to get this spell to work?
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Old April 5th, 2006, 07:01 PM

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Default Re: Anti SC spells

against things like royalty a heavy communion (or a 9 astral pretender with spell focus and rune smasher) or huge masses of spell focus+rune smasher weilders is required (try arco, a bunch of astrologers with spell focus, rune smasher, girdle of might, boots of the messenger and an e9 bless gives them a good chance of enslaving something and enough reinvig to spam till the cows come home)
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Old April 5th, 2006, 08:51 PM
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Default Re: Anti SC spells

That's one think I still lack the skill to do, is construct an uber-powerful mage squad. I've seen ridiculous things like 40-50 harabs spamming lightning bolts, and 20-30 c'tis skelly spammers... but nothing that can take out a wrathing AQ or ridiculously high-MR, 100% resistance'd tartarian. Maybe it's time to start a new thread
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Old April 5th, 2006, 09:31 PM
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Default Re: Anti SC spells

Bow of... Botulf? Requires no MR save.

Vengeance of the Dead has an MR save, but you can cast it remotely to take advantage of your highest-astral unit with the most penaids. This will kill anything that cannot regenerate or reinvigorate fast enough to survive unlimited attackers, as they increase (by up to 2X) with each casting. I had a very, very high HP unit (...over 500) die to this by killing itself with its own Sword of Many Colors, along with several hundred opponents.

Horror Mark + Send Horror can often kill supercombattants that rely on high protection, fear, trample, ethereality, or some other effects.
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Old April 5th, 2006, 11:35 PM
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Default Re: Anti SC spells

Did you have any penetration items mork?

SC does that spell work on a moving opponent? Or was the SC you mentioned stationary?
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Old April 6th, 2006, 12:44 AM
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Default Re: Anti SC spells

Quote:
Saber Cherry said:
Bow of... Botulf? Requires no MR save.

But doesn't do much against a true brute : well equiped tartarian, terrasque, etc. Gee - it can't cast magic, but it still has 400 HPs and is killing everything.

Quote:

Vengeance of the Dead has an MR save, but you can cast it remotely to take advantage of your highest-astral unit with the most penaids. This will kill anything that cannot regenerate or reinvigorate fast enough to survive unlimited attackers, as they increase (by up to 2X) with each casting. I had a very, very high HP unit (...over 500) die to this by killing itself with its own Sword of Many Colors, along with several hundred opponents.

Using VotD I have been very unimpressed : about 12 castings, it never caused a battle. And the most recent time it was cast on me successfully : it targetted a lore master who I don't think had ever been in battle. He picked up a wound, but got a heroic ability from going into the HoF.

You saying that it doesn't matter so much the magic level, but anti-MR items helps it go through?
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Old April 6th, 2006, 01:52 AM
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Default Re: Anti SC spells

Bow of Botulf causes feeblemindedness, which decreases stats as well as nerfing casters. Most SCs in my experience buff before combat, but I haven't encountered any hostile Iron Dragons yet, for example.

MR-breaking items are much more important than magic levels, since each point of penetration is worth 2 astral levels. It's not a very expensive spell, either.

Assassination by Eye Shield / Totem Shield / Suicide Bomb / Bane Blade / Damned Dagger / Flesheater / Fever Fetish / Eye of Aiming - equipped assassin can be effective against some SCs.
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Old April 6th, 2006, 04:31 AM

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Default Re: Anti SC spells

0r if for some reason all his misc slots arent full send a bunch of lycan weilding commanders at him
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Old April 6th, 2006, 05:04 AM
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Default Re: Anti SC spells

Quote:
shovah said:
0r if for some reason all his misc slots arent full send a bunch of lycan weilding commanders at him
I have to admit I've never actually made one of those. Would they turn an Ice Devil into a mere werewolf?
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