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  #1  
Old April 8th, 2006, 07:11 PM
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Default Re: Masters Mod v1.6: One Small Step for Masters

I just downloaded the mod and started a new game, I'm having a lot of fun so far. I picked the Defense masters for my first game. The borg started two systems away from me, and I've had quite some trouble with them . Anyhow, I managed to research computers early on, which has given me a big advantage, and they just surrendered to me a turn ago.

Just one remark so far: With the defense masters trait, you can install navigational shield systems and structural integrity fields on weapon platforms and satellites (which gives your weapon platforms +1 movement), this seems a bit odd, it's only a small cosmetic thing but I thought I should mention it. Other than that I can't find any errors, It would be nice to have a few more of the AI's use the new masters traits though. Anyhow, great mod so far, I'm looking forward to any updates.
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Old April 9th, 2006, 02:49 PM
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Default Re: Masters Mod v1.6: One Small Step for Masters

Hey, thanks for the complements. I've had a lot of fun building the mod, and I have a lot more things to add to it.

So far I haven't added Masters traits to any of the races that already use stock racial traits, but that will change in the future.
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Old April 10th, 2006, 02:17 PM
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Default Re: Masters Mod v1.6: One Small Step for Masters

I noticed the trek masters warp drive has 2 components that have the same abilities except the newer version is more expensive. It's either 4 and 5 or 5 and 6 can't remember which.
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Old May 29th, 2006, 10:35 AM
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Default Re: Masters Mod v1.6: One Small Step for Masters

I'm going to release the Masters mod v1.7 in the next day or so. What are some of the bugs and balance issues you guys have noticed in v1.6? I want to polish up the latest release before I put it out.
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Old May 29th, 2006, 02:48 PM
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Default Re: Masters Mod v1.6: One Small Step for Masters

What's new in 1.7? Perhaps Orion Masters, with MOO technology?
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Old May 29th, 2006, 11:01 PM
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Default Re: Masters Mod v1.6: One Small Step for Masters

Sorry, I've never played MOO, so I don't know how the technology worked.
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Old May 29th, 2006, 11:25 PM
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Default Re: Masters Mod v1.6: One Small Step for Masters

What a shame... when you first announced the mod I thought it was going to be a MOO-based mod just based on the name of it!
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