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Old April 17th, 2006, 11:29 AM
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Default Re: chtml Testing

win32 gui code in c++ (and most languages) is quite messy. A gui written with it that does little more than draw the settings file with buttons isn't a big concern at this point in time. What I am concerned with is making the program work.
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Old April 17th, 2006, 12:54 PM
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Default Re: chtml Testing

Hey, it's ok for me if your fancy computer engineering UC program doesn't teach you the skills to program for modern computers.

However, because I like this idea so much (the .html generation thing) I will purposely try and parse something after my exam today.
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Old April 29th, 2006, 07:30 PM
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Default Re: chtml Testing

I have added a preliminary gui frontend (chtmlgui.exe):

chtml_2006_04_29a.zip

You might need to get the library file MFC71.dll if you can not run chtmlgui.exe. You should be able to place it in the chtml folder and get the gui to run. If not, placing it in Windows\System32 should work.

I should also mention that the file menu doesn't do much of anything. I might add the ability to load and save settings files in the future, or I might delete it.

Edit:

Fixed an issue with image file extension.
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Old April 29th, 2006, 08:35 PM
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Default Re: chtml Testing

Thanks. For some odd reason it just feels easier to use the program with the visual gui! I even generated a few files and it seems to work well.

Glad to see you took some of my advice.

There's a typo in the option choice - it just says "Option", perhaps it should be "Options". Also I would change "Parse Which Files" to something else.


I will try using the program to generate some SQL DBs for my SFEmod website next weekend.
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Old April 29th, 2006, 11:18 PM

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Default Re: chtml Testing

not sure what chtml is?
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Old April 30th, 2006, 12:18 AM
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Default Re: chtml Testing

Neither am I.
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Old April 30th, 2006, 12:51 AM
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Default Re: chtml Testing

CHTML is a program designed to generate HTML files for the data files
in any mod. These can be used as part of a mod manual, a mod web site, etc.
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