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April 20th, 2006, 06:51 PM
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Re: Magic Items Suggestions
Quote:
OG_Gleep said:
Why?
Does it make sense that every single banelord would have the exact same training and be identical to every single other one? Sure...because its a fictional magical realm.
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No... how do you justify everything being exactly identical just because it's a fictional magical realm?? Show me the information or history which backs up your theory.
Quote:
OG_Gleep said:
Does it make sense that you can convert magic gems into troops? Sure because its a fictional magical realm.
Does it make sense that every single item is exactly the same? Sure because its a fictional magical realm.
Does it make sense to try and say these things don't make sense? No...because its a fictional magical realm.
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Just because something is fictional does not mean all traits of a similar item have to be perfectly identical. Each of those 100 enchanted spears are forged from ore or steal or a combination of metals, in a magical realm some of the metals used have a chance of being magical allowing a greater variation compared with normal reality. The identical setup of forged items is done within Dominions to simplify the progamming code not because it matches realistic fantasy realms.
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April 21st, 2006, 04:30 AM
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National Security Advisor
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Re: Magic Items Suggestions
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NTJedi said:
Quote:
OG_Gleep said:
Why?
Does it make sense that every single banelord would have the exact same training and be identical to every single other one? Sure...because its a fictional magical realm.
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No... how do you justify everything being exactly identical just because it's a fictional magical realm?? Show me the information or history which backs up your theory.
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Don't you think it's a little ridiculous to demand information and history to back up arguments about fiction?
Quote:
Just because something is fictional does not mean all traits of a similar item have to be perfectly identical. Each of those 100 enchanted spears are forged from ore or steal or a combination of metals, in a magical realm some of the metals used have a chance of being magical allowing a greater variation compared with normal reality. The identical setup of forged items is done within Dominions to simplify the progamming code not because it matches realistic fantasy realms.
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It simplifies programming, reduces micromanagement, and in general, is a good choice. However, it could be argued that every magical item is actually duplication of a platonic, ideal "perfect sword" or "perfect shield" or "undead-killing sword". Remember, the artifacts can be re-forged! If magic is used to duplicate an existing idea to the smallest detail, the statistics are always exactly the same.
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April 21st, 2006, 06:05 AM
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Second Lieutenant
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Re: Magic Items Suggestions
Quote:
NTJedi said:
No... how do you justify everything being exactly identical just because it's a fictional magical realm?? Show me the information or history which backs up your theory.
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I can't believe you just said that.
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The identical setup of forged items is done within Dominions to simplify the progamming code not because it matches realistic fantasy realms.
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Realistic Fantasy.... read that back a few times and maybe you'll see my point.
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April 21st, 2006, 11:31 AM
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Re: Magic Items Suggestions
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OG_Gleep said:
I can't believe you just said that.
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It's the same as you saying that elves are 100feet tall with glowing pink noses... you have zero history to backup your statement.
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OG_Gleep said:Realistic Fantasy.... read that back a few times and maybe you'll see my point.
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As mentioned earlier by Endoperez, "It simplifies programming, reduces micromanagement, and in general, is a good choice." The identical setup of forged items is also done within Dominions to simplify the progamming code not because it matches realistic fantasy realms. If your statement was true then games like Diablo_2 and the RPG Might&Magic would be wrong for having random variations of the items found.
What you are suggesting is UNRealistic Fantasy where all weapons, items, people are exactly the same.
**edit in Might&Magic I refer to sequel#4 thru #7 because those are the ones I played.
Quote:
Endoperez said:
However, it could be argued that every magical item is actually duplication of a platonic, ideal "perfect sword" or "perfect shield" or "undead-killing sword". Remember, the artifacts can be re-forged! If magic is used to duplicate an existing idea to the smallest detail, the statistics are always exactly the same.
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Sure it's possible every magical item is a perfect duplication... but the same as if every child in a magical realm suddenly were identical with blue eyes and blonde hair... there'd have to be a mystical reason behind this event. Imagine reading a fictional book where all houses were exactly identical yet no reason was ever explained... unrealistic fantasy. My point is if no reason, history or information exists to backup this theory then it's unrealistic fantasy.
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April 21st, 2006, 09:34 PM
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Second Lieutenant
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Re: Magic Items Suggestions
Quote:
NTJedi said:
It's the same as you saying that elves are 100feet tall with glowing pink noses... you have zero history to backup your statement.
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I've tried to be really nice about this, as if I were looking to mock you I couldn't have written better responces myself. Of course I do, as my point is that fiction is ficiton. Its not based in reality. My backup is every book in Borders in the science fiction section.
If you can show me, one instance where a real elf isn't 100ft tall with glowing pink noses I'll shut up and apologize. (actually I do remember reading one story where the elves were extinct giants...but I don't think they had pink glowing noses)
Theres no such thing as unrealistic fantasy. Its whatever the author wants it to be.
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About the magic items debate, I do agree that for technical reasons they should be identicle, but random stats for troops commanders and items would be nice
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There is nothing wrong with that. But to say it doesn't make sense is pretty silly. And to try and backup with real world facts is even more silly. This isn't Rome Total Realism, where backup to arguments over units and such fits. This is a fantasy game. You can buy that we can sacrafice virgins for units, turn gems into mythical creatures, create magic items but ........
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April 21st, 2006, 10:07 PM
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General
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Re: Magic Items Suggestions
Quote:
OG_Gleep said:
Of course I do, as my point is that fiction is ficiton. Its not based in reality. My backup is every book in Borders in the science fiction section.
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Wrong... those books do NOT say all swords are perfectly equal or any item of the such without a reason. Even in D&D you can find weapons of varying types. You just can't grasp that what you are saying is UNRealistic fantasy.
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OG_Gleep said:
If you can show me, one instance where a real elf isn't 100ft tall with glowing pink noses I'll shut up and apologize.
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The point is a statement such as this is UNRealistic fantasy because it contradicts all other fantasy facts about elves. Saying all fire swords are perfect duplicates without any reason is the same as me writing that anytime OG_Gleep plays a nation in Dominions his troops are all bald and without teeth.
Quote:
OG_Gleep said:
Theres no such thing as unrealistic fantasy.
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Realistic fantasy is as simple as saying wizards use magic.
UNRealistic fantasy is as simple as saying wizards only melee fight in battle.
Sorry you can't grasp this.
Quote:
OG_Gleep said:
You can buy that we can sacrafice virgins for units, turn gems into mythical creatures, create magic items but ........
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Yes, each example you listed can be backed up by fantasy lore unlike your belief in all enchanted spears being perfect duplicates. As explained earlier the identical enchanted spears within Dominions is done because it simplifies programming and reduces micromanagement.
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April 21st, 2006, 11:08 PM
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Re: Magic Items Suggestions
Quote:
NTJedi said:
The point is a statement such as this is UNRealistic fantasy because it contradicts all other fantasy facts about elves.
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This sentence is so hilariousy stupid that I can't believe any person of normal intelligence would post it. There are no fantasy "facts" about elves. There are standard fantasy _conventions_ about elves, not facts.
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UNRealistic fantasy is as simple as saying wizards only melee fight in battle.
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Perhaps you should go back in time and tell that to Tolkien. After all, he isn't being "realistic" by giving Gandalf the most powerful sword of any of the members of the fellowship. A sword that Gandalf uses to fight instead of casting spells.
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April 22nd, 2006, 02:41 AM
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Second Lieutenant
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Re: Magic Items Suggestions
Good god man. Its not that I don't comprehend what you are saying, its that I can't believe you actually think that.
The whole point about fantasy is that it is not grounded in any type of reality. If what you were saying made any sense, then there would be no fantasy in the first place. The only limits on fantasy or fiction is the human imagination.
There is no such thing as unrealistic or realistic fantasy, theres just fantasy.
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April 22nd, 2006, 06:27 AM
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Major
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Re: Magic Items Suggestions
Hm I think you all should stop fighting over this.  .. afterall we are talking about fantasy, and there everything is possible. 100 feet tall elves? Why not? Miniature dragons? Why not? Good looking ogres? Why not?  ... of course there are standards for various things, but that doesnt mean that you cannot change it if you want.
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