Jagged Alliance 2 has a save-anytime approach, and it was difficult to force myself to "accept" a merc being hit in the shoulder and losing 2 points of dexterity, rather than simply reloading ten times until it went "right". Opinions differ, though - even in myself - so I am more in favor of an "Ironman" mode that leaves it up to the player, at game creation time. In that case I would generally play in Ironman mode to prevent me from cheating myself
