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  #1  
Old May 6th, 2006, 10:19 AM
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Chazar Chazar is offline
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Default Re: Confused about Dom3 Release news

I feel similar: The wishlist contained so many nice ideas, more than could be implemented for sure, but at least knowing that a few of them made it into the game would be nice:

Currently it seems that its just more stuff of what we already had and the removal of flaws of the game interface (i.e. less micromanaging). This sure is nice, but it feels poor. I also disagree with Gandalf here: Sure, the game is not yet done, but I would not expect major changes to be introduced at this stage? So if there are major changes in gameplay, why are they invisible in the screenshots? Deliberate?

As "Major Changes" I would regard things like proper terrain effects or obstacle on the battle grounds, a new unit attribute, a new resource, proper modelling of the different native races within a province and their migration, new buildings with a proper function, a renewed yet manageable battle setup, etc. ...so anything which directly alters gameplay. Something that is not straightforward to guess and what would make me curious!

I am aware that there are major changes which might not be visible in the screenshots, like an overhauled resitances system putting an end to too easily achieving 100% invulnerability, or improved battle command control, so lets hope for something like that.

Sure, a streamlined interface is already well worth enough for me to order Dom!!! eventually, so this is moot anyway...
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Old May 6th, 2006, 04:42 PM
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Endoperez Endoperez is offline
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Default Re: Confused about Dom3 Release news

Quote:
Chazar said:
As "Major Changes" I would regard things like proper terrain effects or obstacle on the battle grounds, a new unit attribute, a new resource, proper modelling of the different native races within a province and their migration, new buildings with a proper function, a renewed yet manageable battle setup, etc. ...so anything which directly alters gameplay. Something that is not straightforward to guess and what would make me curious!
I don't like your examples, but I agree that the game needs something that will make us curious about it, curious to find out what has changed, and curious about the new possibilities.

Quote:

I am aware that there are major changes which might not be visible in the screenshots, like an overhauled resitances system putting an end to too easily achieving 100% invulnerability, or improved battle command control, so lets hope for something like that.

Sure, a streamlined interface is already well worth enough for me to order Dom!!! eventually, so this is moot anyway...
Heh, I started writing this response by trying to prove your points wrong, and then realized that it's only your examples I'm arguing against, not the actual message.
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Old May 8th, 2006, 04:33 PM

Ironhawk Ironhawk is offline
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Default Re: Confused about Dom3 Release news

Quote:
Chazar said:
As "Major Changes" I would regard things like proper terrain effects or obstacle on the battle grounds, a new unit attribute, a new resource, proper modelling of the different native races within a province and their migration, new buildings with a proper function, a renewed yet manageable battle setup, etc. ...so anything which directly alters gameplay. Something that is not straightforward to guess and what would make me curious!
I think these are all fine ideas, IMO. Tho from the info we have at hand I dunno if we can extrapolate on the existence of any of them.
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