Quote:
thatguy96 said:
no, I did only what I said. The T34E2 featured 60 tubes like the T34, but for the 7.2" rocket. The unit it otherwise identical. 60 7.2" rockets instead of 60 4.5" rockets. I used the same weapon number as for the M17 RL in the US Army OOB. I believe that the 7.2" rocket has higher values in every single category.
I did not notice that the range of the 7.2" rocket is drastically less than that of the 4.5" rocket. Which explains the cost difference.
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Hmm - assuming you used the stock weapons, then weapon 228, as used already in the OOB for unit 317 RL M17 WhizBang, has a range of
24 hexes. 20 rounds issued for that. 58 points. And a range of 24 is just above min indirect range IIRC (20 hexes for most arty), so the indirect window will be rather narrow.
Weapon 109 however, as used in unit 23, the calliope, has a range of
104 hexes. 40 rounds issued in the calliope. 72 points.
Now, I would count 24 hexes as "drastically less than" 104, myself!
Cheers
Andy
BTW - you will also be charged a few points for using another weapon slot, so how you split the 60 rounds can also count (1 slot of 60, 2 slots of 30 or 3 slots of 20, say). Plus the rounding from float to integer can give slightly different values if spread over several slots than if 1 was used.