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  #1  
Old June 5th, 2006, 06:25 AM

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Default Re: Supplies?

Well, imho these are good changes. 1. No more watchtower spam. 2. The AI gonna build castles as we know, and if this is true [probably the castle type what you can build will depend on the size of the province?] the AI can handle the castle building very well.
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  #2  
Old June 5th, 2006, 05:27 PM
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Default Re: Supplies?

Quote:
DominionsFAN said:
The AI gonna build castles as we know, ...

Yes, but hopefully the AI has been developed to know where on building these castles and staff/guard correctly. If it just randomly selects provinces leaving few or little units it will be more of an AI weakness.
Each province should be considered for a castle based on the following variables:
Bottleneck province ( 2 or 3 connecting provinces )
-castles built here are important for defensive purposes
Highway province ( 7 or more connecting provinces )
-castles built here are important for offensive purposes
Gold income for the province ?
How many magic sites in the province ?
How much gem income for the province ?
Total population should be considered, but not as important as the other variables.

Quote:
DominionsFAN said:
and if this is true [probably the castle type what you can build will depend on the size of the province?] the AI can handle the castle building very well.
Yes it would be nice if certain provinces couldn't have castles for most nations. For example only a few nations can build a castle type in the swamp... such as C'tis.
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  #3  
Old June 5th, 2006, 10:02 PM
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Default Re: Supplies?

Watchtower spam is more of a Dom2 myth than an actual problem. The technique was advocated an popularized by a player who had... well, let us say unnatural amounts of resources.
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  #4  
Old June 5th, 2006, 10:03 PM

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Default Re: Supplies?

Quote:
Truper said:
Watchtower spam is more of a Dom2 myth than an actual problem. The technique was advocated an popularized by a player who had... well, let us say unnatural amounts of resources.
I agree. I've never seen "mad castling" as a problem at all.
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  #5  
Old June 6th, 2006, 12:39 PM
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Default Re: Supplies?

Quote:
ioticus said:
Quote:
Truper said:
Watchtower spam is more of a Dom2 myth than an actual problem. The technique was advocated an popularized by a player who had... well, let us say unnatural amounts of resources.
I agree. I've never seen "mad castling" as a problem at all.
In some of my games, it's not a problem... it's a necessity. If you don't have a castle on every province, you're going to automatically lose it to Ghost Riders and a batch of Spring Hawks.
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  #6  
Old June 6th, 2006, 01:13 PM
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Default Re: Supplies?

Morkilus, is that with CB or vanilla dom2?
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  #7  
Old June 7th, 2006, 01:54 PM
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Default Re: Supplies?

Quote:
Agrajag said:
Morkilus, is that with CB or vanilla dom2?
CB. But keep in mind that Ghost Riders was made *more* difficult to cast in CB.
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  #8  
Old June 6th, 2006, 10:12 AM
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Default Re: Supplies?

Quote:
Truper said:
Watchtower spam is more of a Dom2 myth than an actual problem. The technique was advocated an popularized by a player who had... well, let us say unnatural amounts of resources.
I thought that almost every pretender design and it's spinnoffs had either Watchtower or Wizard's Tower?
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  #9  
Old June 6th, 2006, 11:28 AM
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Default Re: Supplies?

I think that is more because Admin, Defence and Supplies are hardly worth the extra cost of a few days of construction and gold.
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