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Old June 11th, 2006, 11:16 PM
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Mobhack Mobhack is offline
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Default Re: Killing Infantry in WW2 and MBT

Killing infantry in both games is about the same - as the code is rather similar. MBT is usually easuer (the tanks generally have 10cm+ guns).

You do not yet have the new EXE, which fixes a few problems with over-effective splash damage as yet (esp to armour). It also fixes some points about close range fire which needed tweaking (to allow for training and supression status) - you should be able to close in the new version and take 25-40% to-hit, more chance of close range panic (if firer supressed and low training). Less 85+% to-hit at 1 hex, especially if you dropped some arty on the defenders prior to attempting to close.

I will probably go over the MBT code and port in any requred fixes sometime this summer. (I need to get myself up to full speed on Java before September as I am off to University as a very mature sudent, converting my HND to an honours degree. Does not look daunting as it is just a rewrite of C++). BSc (Hons) Computing (Games Development) at University of Abertay, Dundee if anyone is interested

Cheers
Andy
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