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  #1  
Old June 15th, 2006, 08:51 PM

silhouette silhouette is offline
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Default Re: Previews from WorthPlaying and Bovine

Quote:
Agrajag said:
According to the description below, Imprisoned is three years ±0.5years
Oh, look, it does. That's what I get for browsing with a little 1024x768 window, didn't even see it.

+300 points for 30-42 turns of no pretender. That can allow quite powerful scales and multi-bless too, if you want to leave ol' tentacle-face locked up dreaming for a while.

Sill
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  #2  
Old June 15th, 2006, 09:34 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Previews from WorthPlaying and Bovine

the "wait for a god" thing is definately a nice tactical add. On a small map you would basically be giving up your god for the whole game in order to have more powerful scales.

On a large map you might create a powerful bless god which isnt that much needed anyway until you have had time to take local provinces to get enough gold/resources to build up a decent blessable army. (plus it can protect my god from my own tendencies to waste them on independents early in the game).

As to that being me.. LOL

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  #3  
Old June 15th, 2006, 10:05 PM

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Default Re: Previews from WorthPlaying and Bovine

I wonder what Dormant means? Can't use him for 2 years?
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Old June 15th, 2006, 10:07 PM
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Default Re: Previews from WorthPlaying and Bovine

Dormant is one year give or take a couple of months.
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  #5  
Old June 15th, 2006, 10:15 PM

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Default Re: Previews from WorthPlaying and Bovine

In my unending quest for more Dom3 info here is another question: how many different types of forts are there? Do they equate to the ones in Dom2? Do they have different attributes we haven't seen before? Tell me about forts!
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  #6  
Old June 16th, 2006, 06:28 AM

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Default Re: Previews from WorthPlaying and Bovine

Quote:
Gandalf Parker said:
the "wait for a god" thing is definately a nice tactical add. On a small map you would basically be giving up your god for the whole game in order to have more powerful scales.

On a large map you might create a powerful bless god which isnt that much needed anyway until you have had time to take local provinces to get enough gold/resources to build up a decent blessable army. (plus it can protect my god from my own tendencies to waste them on independents early in the game).

As to that being me.. LOL

Gandalf Parker
I agree totally, we can play around with different "starting strategies". This is definitely a great addition.
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  #7  
Old June 16th, 2006, 06:41 AM
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Default Re: Previews from WorthPlaying and Bovine

I am afraid the imprisonment might be unbalancing.
300 extra points might allow for four level 9 bless, this will make blessable units and commanders ridiculously powerful from day one and w/o need to research, who needs the pretender anyway with such a powerful army.
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  #8  
Old June 16th, 2006, 08:11 AM

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Default Re: Previews from WorthPlaying and Bovine

Hm I dont know, a powerful SC pretender is awesome especially in the early game..however 4xl9 blessings will be hardcore for sure also...we shall see this -balance wise- when the game is out.
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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  #9  
Old June 16th, 2006, 08:40 AM
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Default Re: Previews from WorthPlaying and Bovine

Quadruple bless strategy? I doubt it.
1) 500 Design Points are barely enough for Dual Bless, 800 is only 60% more Design Points, so how is that enough for a quadruple bless?
2) Even if you can squeeze in a quadruple bless, it would take really really bad scales (even worse than Dom2 Dual Bless), which would be a weakness (especially since Turmoil and Sloth will severely hinder your ability to produce holy units)
3) It would take certain units to pull off successfully, the only thing I can imagine for a quadruple bless (assuming blesses don't change) is W9F9N9E9, which would mean you have to have a high HP unit, preferably with elemental resistances and high encumberance.
4) It would still eventually be weaker than summoned troops, mages and SCs (especially combinations of those).

So I don't think quadruple blessing is going to be a problem.

Though obviously this is just guesswork, as I don't have the game and don't know how things are going to be like.
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Old June 16th, 2006, 09:36 AM
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Default Re: Previews from WorthPlaying and Bovine

I suppose that it might allow stuff like 9 W 9 F + moderate scales or 9 W + 9 F + 4 E
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