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  #1  
Old June 22nd, 2006, 10:07 PM

thatguy96 thatguy96 is offline
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Default Re: Stand-off cluster \"bombs\"?

So its in the aircraft code not the weapon code? Because as Plasma said, rocket launchers with cluster munitions fire the same class of weapons from a standoff range.
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  #2  
Old June 23rd, 2006, 03:47 AM
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Default Re: Stand-off cluster \"bombs\"?

Try using the MRLS weapon if you want a ranged cluster warhead. I dunno how well that'll work though.
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Old June 23rd, 2006, 02:30 PM

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Default Re: Stand-off cluster \"bombs\"?

No, that should run into the same issues as we've experience before. Because its the same class of weapon, it would appear the aircraft code nullifies range for that weapon class regardless of what its set at.
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Old June 23rd, 2006, 02:42 PM
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Default Re: Stand-off cluster \"bombs\"?

What issue?

Cluster BOMBS get the range mod from the Aircraft code.
Cluster WEAPONS might not.

I've strapped cluster wareahd weapons to helicopters before and it worked fine.
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Old June 23rd, 2006, 02:49 PM

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Default Re: Stand-off cluster \"bombs\"?

Okay Listy, I'm confused. One of us or both of us aren't getting across clearly. They're both class 14 weapons. How does one differ from the other?
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Old June 23rd, 2006, 07:42 PM
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Default Re: Stand-off cluster \"bombs\"?

Me by the looks of it.

It's been so long since I opened MOBhack I thought MRLS' where a seperate weapon entry.

I'll get back in my box now.
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  #7  
Old June 24th, 2006, 12:13 PM

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Default Re: Stand-off cluster \"bombs\"?

No, don't, you're one of the few people to really defy the rules or experiment with it at least. Your opinion in such a discussion is valued, I just realized that someone had to be confused there. It could just as easily have been me.

Its looking like this might just have to go without being done. Didn't think about helicopter cluster weapons though, that's an interesting idea and since they don't have the restrictions of airplane routines, it might provide for some interesting things to be modeled.
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