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June 27th, 2006, 09:16 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Dominions 3 development news
heehee. Dont give THIS crowd a promise like that!
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 27th, 2006, 10:39 PM
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Major
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Join Date: Oct 2003
Location: Union, SC
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Re: Dominions 3 development news
I love the 1 minute (probably less) between posts by Kristoffer. Heh.
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Caduceus
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June 28th, 2006, 12:45 AM
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Second Lieutenant
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Join Date: Feb 2004
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Re: Dominions 3 development news
I have a hard time believing that they would decide in advance how many updates the game should have before it goes gold. How can you arbitrarily decide that? It would seem to me that you would simply decide to go gold after most all known bugs (at least the major ones) are fixed.
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June 28th, 2006, 07:14 AM
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Sergeant
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Join Date: Jun 2006
Location: Edinburgh, Bonnie Scotland
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Re: Dominions 3 development news
Quote:
ioticus said:
I have a hard time believing that they would decide in advance how many updates the game should have before it goes gold. How can you arbitrarily decide that? It would seem to me that you would simply decide to go gold after most all known bugs (at least the major ones) are fixed.
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Um, you set a given criteria for a version increment, then say the game will be ready for release at version xxx
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June 28th, 2006, 11:33 AM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
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Re: Dominions 3 development news
Aw..I wanted to try out Dominions 3. before I go on holiday in mid july, but I guess the game wont be out before august. 
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Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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June 28th, 2006, 11:41 AM
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Second Lieutenant
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Join Date: Feb 2004
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Re: Dominions 3 development news
Quote:
DominionsFAN said:
Aw..I wanted to try out Dominions 3. before I go on holiday in mid july, but I guess the game wont be out before august.
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Yeah, the game looks to be at least another month away 
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June 28th, 2006, 11:55 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Dominions 3 development news
I told you guys not to get too optimistic.
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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June 28th, 2006, 05:47 PM
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Sergeant
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Join Date: Aug 2005
Posts: 286
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Re: Dominions 3 development news
Quote:
ioticus said:
Quote:
DominionsFAN said:
Aw..I wanted to try out Dominions 3. before I go on holiday in mid july, but I guess the game wont be out before august.
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Yeah, the game looks to be at least another month away
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The way I was told to make timelines (I have done some small programming) was to estimate how long it would take and triple it to account for debugging.
How they number the versions seems quite simple. When you think you have done enough to qualify for a new version, you say it is a new version. Bugs get fixed easily? That version comes faster. New bugs crop up? That version comes slower.
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June 28th, 2006, 11:37 AM
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Second Lieutenant
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Join Date: Feb 2004
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Re: Dominions 3 development news
Quote:
Archonsod said:
Um, you set a given criteria for a version increment, then say the game will be ready for release at version xxx
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Are you saying the list of bugs is known in advance and then it is decided which and how many of those bugs would constitute a new version number? For example, if there are 10 known bugs, it could be decided to fix 2 bugs (those bugs and correponding version number(s) being selected in advance!) per version, thus going gold after 5 versions? If that is the case, then how do you handle bugs that crop up unexpectedly? I would assume new bugs would be "tacked on" to new version numbers as needed.
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June 30th, 2006, 09:11 AM
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Sergeant
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Join Date: Jun 2006
Location: Edinburgh, Bonnie Scotland
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Re: Dominions 3 development news
Quote:
ioticus said:
[Are you saying the list of bugs is known in advance and then it is decided which and how many of those bugs would constitute a new version number?
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Nope. You set what you want implemented at what version number. If there's some bug which stops it working, then it isn't implemented. If it turns out there's cosmetic or other minor bugs it doesn't matter, you can fix them as you go along or even post release.
You don't design around bugs, you design around what you want the finished release to do.
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