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  #1  
Old June 27th, 2006, 09:16 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Dominions 3 development news

heehee. Dont give THIS crowd a promise like that!
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  #2  
Old June 27th, 2006, 10:39 PM
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Default Re: Dominions 3 development news

I love the 1 minute (probably less) between posts by Kristoffer. Heh.
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  #3  
Old June 28th, 2006, 12:45 AM

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Default Re: Dominions 3 development news

I have a hard time believing that they would decide in advance how many updates the game should have before it goes gold. How can you arbitrarily decide that? It would seem to me that you would simply decide to go gold after most all known bugs (at least the major ones) are fixed.
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  #4  
Old June 28th, 2006, 07:14 AM

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Default Re: Dominions 3 development news

Quote:
ioticus said:
I have a hard time believing that they would decide in advance how many updates the game should have before it goes gold. How can you arbitrarily decide that? It would seem to me that you would simply decide to go gold after most all known bugs (at least the major ones) are fixed.
Um, you set a given criteria for a version increment, then say the game will be ready for release at version xxx
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Old June 28th, 2006, 11:33 AM

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Default Re: Dominions 3 development news

Aw..I wanted to try out Dominions 3. before I go on holiday in mid july, but I guess the game wont be out before august.
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  #6  
Old June 28th, 2006, 11:41 AM

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Default Re: Dominions 3 development news

Quote:
DominionsFAN said:
Aw..I wanted to try out Dominions 3. before I go on holiday in mid july, but I guess the game wont be out before august.
Yeah, the game looks to be at least another month away
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  #7  
Old June 28th, 2006, 11:55 AM
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Default Re: Dominions 3 development news

I told you guys not to get too optimistic.
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  #8  
Old June 28th, 2006, 05:47 PM

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Default Re: Dominions 3 development news

Quote:
ioticus said:
Quote:
DominionsFAN said:
Aw..I wanted to try out Dominions 3. before I go on holiday in mid july, but I guess the game wont be out before august.
Yeah, the game looks to be at least another month away
The way I was told to make timelines (I have done some small programming) was to estimate how long it would take and triple it to account for debugging.

How they number the versions seems quite simple. When you think you have done enough to qualify for a new version, you say it is a new version. Bugs get fixed easily? That version comes faster. New bugs crop up? That version comes slower.
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  #9  
Old June 28th, 2006, 11:37 AM

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Default Re: Dominions 3 development news

Quote:
Archonsod said:


Um, you set a given criteria for a version increment, then say the game will be ready for release at version xxx
Are you saying the list of bugs is known in advance and then it is decided which and how many of those bugs would constitute a new version number? For example, if there are 10 known bugs, it could be decided to fix 2 bugs (those bugs and correponding version number(s) being selected in advance!) per version, thus going gold after 5 versions? If that is the case, then how do you handle bugs that crop up unexpectedly? I would assume new bugs would be "tacked on" to new version numbers as needed.
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  #10  
Old June 30th, 2006, 09:11 AM

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Default Re: Dominions 3 development news

Quote:
ioticus said:
[Are you saying the list of bugs is known in advance and then it is decided which and how many of those bugs would constitute a new version number?

Nope. You set what you want implemented at what version number. If there's some bug which stops it working, then it isn't implemented. If it turns out there's cosmetic or other minor bugs it doesn't matter, you can fix them as you go along or even post release.
You don't design around bugs, you design around what you want the finished release to do.
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