.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 7th, 2006, 11:13 AM

DominionsFan DominionsFan is offline
Major
 
Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
Thanks: 0
Thanked 1 Time in 1 Post
DominionsFan is on a distinguished road
Default OT: Decent flash animation

Check out this guys.

http://abum.com/file/shadow/animations/17632.swf

I have no idea that how can someone make this with flash. I was just "wow" while watching it. Enjoy!
__________________
Dominions 3. Wallpapers & Logos
-------

"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
Reply With Quote
  #2  
Old June 7th, 2006, 11:49 AM
Daynarr's Avatar

Daynarr Daynarr is offline
Lieutenant General
 
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
Daynarr is on a distinguished road
Default Re: OT: Decent flash animation

Nice indeed.
Reply With Quote
  #3  
Old June 7th, 2006, 03:55 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: OT: Decent flash animation

thanks. I really liked that
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #4  
Old June 7th, 2006, 05:07 PM
NakedLunch's Avatar

NakedLunch NakedLunch is offline
Corporal
 
Join Date: Jun 2006
Location: New England
Posts: 57
Thanks: 0
Thanked 0 Times in 0 Posts
NakedLunch is on a distinguished road
Default Re: OT: Decent flash animation

Trippy
__________________
TCancer - We'll Have Your Balls!

Will no one help the widow's son?
Reply With Quote
  #5  
Old June 7th, 2006, 05:37 PM

Fate Fate is offline
Sergeant
 
Join Date: Aug 2005
Posts: 286
Thanks: 8
Thanked 9 Times in 7 Posts
Fate is on a distinguished road
Default Re: OT: Decent flash animation

That is a really cool animation, thanks for finding it!
Reply With Quote
  #6  
Old June 8th, 2006, 11:36 AM

Oversway Oversway is offline
First Lieutenant
 
Join Date: Feb 2005
Posts: 693
Thanks: 0
Thanked 0 Times in 0 Posts
Oversway is on a distinguished road
Default Re: OT: Decent flash animation


Google finance uses flash for their stock chart.

http://www.google.com/finance?cid=626307

That is another pretty cool use for it.
Reply With Quote
  #7  
Old July 1st, 2006, 02:07 PM

Psitticine Psitticine is offline
Major General
 
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
Psitticine is on a distinguished road
Default Re: OT: Decent flash animation

Flash is a great program. I just took a class in ActionScript, the control language built into Flash, and am very pleased with what I could do for the projects.

I didn't really realize until that class how robust the interactivity between Flash and the rest of the web environment can be. I've been planning on playing around with some of the integration possible between different Flash components running in the same web page and the various scripting elements of the page itself. There are a lot of possibilities there!
Reply With Quote
  #8  
Old July 1st, 2006, 04:53 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvinkää, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: OT: Decent flash animation

Quote:
Psitticine said:I've been planning on playing around with some of the integration possible between different Flash components running in the same web page and the various scripting elements of the page itself. There are a lot of possibilities there!
Examples?
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #9  
Old July 1st, 2006, 06:45 PM

DominionsFan DominionsFan is offline
Major
 
Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
Thanks: 0
Thanked 1 Time in 1 Post
DominionsFan is on a distinguished road
Default Re: OT: Decent flash animation

Hehe, I will try to make a decent flash "banner" for Dominions 3. after the game is out...why then? Because I will need screenshots made by me from the game.
__________________
Dominions 3. Wallpapers & Logos
-------

"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
Reply With Quote
  #10  
Old July 3rd, 2006, 09:40 PM

Psitticine Psitticine is offline
Major General
 
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
Psitticine is on a distinguished road
Default Re: OT: Decent flash animation

Examples? Hmm, well, I'll have to look around for specific applications already out there in the Big Wide Internet Ocean, but as far as the raw capabilities are concerned, you can hand data in and out of a Flash module to a waiting JavaScript or the ActionScript inside another Flash module. That means you can do things like have a Flash interface that controls the layout and function of a web page or that controls another Flash movie.

One could do something like have a game environment where you can add new levels/dungeons/whatever just by adding a new Flash module to the system. That could provide some nice flexibility and expandability to the right kind of application.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:02 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.