|
|
|
|
 |

July 4th, 2006, 04:54 PM
|
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Modded nations only PBEM
yea, was playing forest of loren earlier. I also suggest the fallen crusade (new nephilim) mod, seems fairly balanced to me (recruitables a bit bland yet strong and only way to get mages is indies/30+ astral summons). Rise of the gollarn is ok, as are the kami, black moon, knights of light and knights of justice. Devils lair should be open to debate imo as it can recruit devils as commanders and demon knights/storm demons as troops among others (though it pays for them). If any nations conflict then some1 could just swap them around probably. Oglala Sioux, orcish empire, amazon empire and false dawn (my false dawn no longer works, if someone could put all the mods we are using into one mod it would help.)
Another thing to consider would be using the: an age aside mod which has 17 different nations, only a few units each but i find it fun.
|

July 4th, 2006, 05:57 PM
|
 |
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: Modded nations only PBEM
Thanks again Shovah, I've updated the list according to your recommendation.
I agree that it would have been very nice if someone could create a mod for this game containing all the modded nations.
Another thing that has just occurred to me - Do these mods conflict with the balance mod?
|

July 4th, 2006, 06:22 PM
|
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Modded nations only PBEM
i dont think they conflict with cb, ive also got false dawn and an age aside (which i doubt we will be using) working again. All we really need is people to sign up, confirm what mods we are using and ask someone to make them on different nations.
false dawn is rlyeh, amazon is pangaea, oglala is tien chi, orcish is abysia and tien chi, knights of light is marignon, black moon is tien chi and knights of justice is caelum. A game with an age aside would be good too.
i will be either fallen empire, oglala or halls of the underkings.
|

July 4th, 2006, 06:54 PM
|
 |
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: Modded nations only PBEM
Updated first post according to shovah's info.
I'm not sure about age aside, maybe it can be used for another game that uses it exclusively, for this game however I'm not so sure it really fits.
|

July 4th, 2006, 08:55 PM
|
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Modded nations only PBEM
yea, i dont think an age aside works or matches up well with other mods.
|

July 5th, 2006, 07:48 AM
|
|
Major
|
|
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
|
|
Re: Modded nations only PBEM
Fallen crusade sounds fun, I will perhaps find time to try that mod, intresting to have no recruitable mages. But if they have 30+ astral summons, they may have great variaty.
|

July 5th, 2006, 09:40 AM
|
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Modded nations only PBEM
i meant the mages cost 30+ gems, but they do have all of the undead ermors spells used (AE and SG i think) so have alot of summons (including nice assasins+mages). Their only recruitables iirc are mindless troops and commanders for them.
|

August 4th, 2006, 01:14 PM
|
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Modded nations only PBEM
Quote:
Folket said:
Fallen crusade sounds fun, I will perhaps find time to try that mod, intresting to have no recruitable mages. But if they have 30+ astral summons, they may have great variaty.
|
sorry, you only said you might try it out. Also i would like to change from fallen crusade to fallen invasion.
|

July 5th, 2006, 10:56 AM
|
 |
General
|
|
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
|
|
Re: Modded nations only PBEM
I recall times when a new game wouldn't be open for more then a few hours. I guess ppl want to free time for dom-III, which makes perfect sense to me, which in turn is why I came with the modded nations idea.
|

July 7th, 2006, 10:27 PM
|
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Modded nations only PBEM
come on people, join up!
i'll take fallen crusade btw.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|