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July 7th, 2006, 12:24 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Information screen (F1)
Quote:
WraithLord said:
Quote:
Ballbarian said:
I am with WraithLord. The information screen is a great tool for managing a large game with many provinces under your control. As it is in Dom2, it quickly reaches information overload and on my pc the only time I get serious lag is when scrolling through huge numbers of provinces in this screen. (I like big maps!)
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I also like big maps,
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You guys are going to love Dom3. 
Look to my site for extreme maps and mega games as soon as its released.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 7th, 2006, 08:49 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
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Re: Information screen (F1)
Quote:
Gandalf Parker said:
Quote:
WraithLord said:
Quote:
Ballbarian said:
I am with WraithLord. The information screen is a great tool for managing a large game with many provinces under your control. As it is in Dom2, it quickly reaches information overload and on my pc the only time I get serious lag is when scrolling through huge numbers of provinces in this screen. (I like big maps!)
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I also like big maps,
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You guys are going to love Dom3. 
Look to my site for extreme maps and mega games as soon as its released.
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Yes Dominions_3 will allow 1500 provinces!! I will probably start at 900 provinces and gradually work my way upwards. I'll probably set the game where each capital is a victory point and 80% are needed to win. (forgive my daydreaming)
__________________
There can be only one.
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July 7th, 2006, 10:14 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Information screen (F1)
Dont forget also improved AIs and..
* Support for > 30 nations at once.
Thats from the progress page. I cant yet clarify exactly what >30 means but add that to your fantasy.
Gandalf Parker
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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July 8th, 2006, 04:05 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
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Re: Information screen (F1)
All this sounds great (it really does), but with dom-II interface it's plain impossible to manage such maps, I can only hope the management aspect is significantly improved in dom-III.
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July 8th, 2006, 06:26 AM
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Captain
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Join Date: Feb 2005
Posts: 867
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Thanked 41 Times in 19 Posts
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Re: Information screen (F1)
As much as I would like to be optimistic I wouldnt bet on it. 900 provinces is too much for any possible game's management scheme, and Dom was never known as micromanagement paradise.
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July 8th, 2006, 05:54 PM
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Sergeant
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Join Date: Oct 2003
Posts: 262
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Re: Information screen (F1)
Crusader Kings does fine on a 1017 province map. :-) Almost all have multiple buildings and courtiers as well.
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