.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old July 2nd, 2006, 04:35 AM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Information screen (F1)

I'm bringing up something that I've previously posted in the dom-III wish list.

It's a request to enhance the information screen with two features. First, sorting (according to each of the listed fields), the second filtering.

Currently this screen is my main interface to running the empire, set taxes, locate armies and mages etc. and I find myself endlessly rummaging through the province list forever searching for something, be it that mage with two air, the provinces with high unrest, my scouts and so on and forth.

With sorting I could easily go to the most wealthy provinces, highest unrest and strongest armies.
With filtering I could generate sub lists of provinces that are relevant to specific management task.

I didn't see any mention of improvements to this screen, yet I think it can have a significant impact for reducing micro management.

I hope this will be added sometime.
Reply With Quote
  #2  
Old July 6th, 2006, 07:24 PM

Tyrian Tyrian is offline
Corporal
 
Join Date: Nov 2005
Posts: 88
Thanks: 1
Thanked 1 Time in 1 Post
Tyrian is on a distinguished road
Default Re: Information screen (F1)

I think like WraithLord. The Info Screen can be very useful but it is sometime painful to find a particular information.
Reply With Quote
  #3  
Old July 6th, 2006, 08:18 PM
Ballbarian's Avatar

Ballbarian Ballbarian is offline
Colonel
 
Join Date: May 2005
Location: Kansas, USA
Posts: 1,538
Thanks: 289
Thanked 194 Times in 94 Posts
Ballbarian will become famous soon enough
Default Re: Information screen (F1)

I am with WraithLord. The information screen is a great tool for managing a large game with many provinces under your control. As it is in Dom2, it quickly reaches information overload and on my pc the only time I get serious lag is when scrolling through huge numbers of provinces in this screen. (I like big maps!)
__________________
RanDom v2 - Map gen & Semirandomizer.
Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
Reply With Quote
  #4  
Old July 7th, 2006, 05:48 AM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: Information screen (F1)

Quote:
Ballbarian said:
I am with WraithLord. The information screen is a great tool for managing a large game with many provinces under your control. As it is in Dom2, it quickly reaches information overload and on my pc the only time I get serious lag is when scrolling through huge numbers of provinces in this screen. (I like big maps!)
I also like big maps, and I never got the chance to actually finish a game on one (w/o vps that is), at late stages the game becomes a management nightmare.

Now, what I'm suggesting isn't ground breaking, it's not a new feature, but imo it is relatively easy to implement and it is worth so much in terms of reducing micro management.

Something helpful, that I didn't ask for (because I assume it is harder to implement) is an in game "find" tool. I just wonder how much time I spent trying to find that mage with the specific artifact or specific paths (and I hate renaming mages according to their paths). For this I suggest a "find" dialog, specify what you want to find (commander, province, item), fill the conditions and walla you get it.

Let's face it, the game overflows with info, end game it can become an unruly beast to master. Currently, I'm using text files with hints and lists to manage my big games but it's tedious and really shouldn't be that way. (It reminds me of early age RPGs when you had to write everything down, compared with modern RPGs that come with a quest log, journal, maps and so forth.)

Again, I hope the devs will consider this.
Reply With Quote
  #5  
Old July 7th, 2006, 12:24 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Information screen (F1)

Quote:
WraithLord said:
Quote:
Ballbarian said:
I am with WraithLord. The information screen is a great tool for managing a large game with many provinces under your control. As it is in Dom2, it quickly reaches information overload and on my pc the only time I get serious lag is when scrolling through huge numbers of provinces in this screen. (I like big maps!)
I also like big maps,
You guys are going to love Dom3.
Look to my site for extreme maps and mega games as soon as its released.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #6  
Old July 7th, 2006, 08:49 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Information screen (F1)

Quote:
Gandalf Parker said:
Quote:
WraithLord said:
Quote:
Ballbarian said:
I am with WraithLord. The information screen is a great tool for managing a large game with many provinces under your control. As it is in Dom2, it quickly reaches information overload and on my pc the only time I get serious lag is when scrolling through huge numbers of provinces in this screen. (I like big maps!)
I also like big maps,
You guys are going to love Dom3.
Look to my site for extreme maps and mega games as soon as its released.
Yes Dominions_3 will allow 1500 provinces!! I will probably start at 900 provinces and gradually work my way upwards. I'll probably set the game where each capital is a victory point and 80% are needed to win. (forgive my daydreaming)
__________________
There can be only one.
Reply With Quote
  #7  
Old July 7th, 2006, 10:14 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Information screen (F1)

Dont forget also improved AIs and..
* Support for > 30 nations at once.

Thats from the progress page. I cant yet clarify exactly what >30 means but add that to your fantasy.

Gandalf Parker
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #8  
Old July 8th, 2006, 04:05 AM
WraithLord's Avatar

WraithLord WraithLord is offline
General
 
Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
WraithLord is on a distinguished road
Default Re: Information screen (F1)

All this sounds great (it really does), but with dom-II interface it's plain impossible to manage such maps, I can only hope the management aspect is significantly improved in dom-III.
Reply With Quote
  #9  
Old July 8th, 2006, 06:26 AM
Amos's Avatar

Amos Amos is offline
Captain
 
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
Amos is on a distinguished road
Default Re: Information screen (F1)

As much as I would like to be optimistic I wouldnt bet on it. 900 provinces is too much for any possible game's management scheme, and Dom was never known as micromanagement paradise.
Reply With Quote
  #10  
Old July 8th, 2006, 05:54 PM

Wick Wick is offline
Sergeant
 
Join Date: Oct 2003
Posts: 262
Thanks: 1
Thanked 0 Times in 0 Posts
Wick is on a distinguished road
Default Re: Information screen (F1)

Crusader Kings does fine on a 1017 province map. :-) Almost all have multiple buildings and courtiers as well.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:57 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.