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  #1  
Old July 14th, 2006, 04:10 PM
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Ed Kolis Ed Kolis is offline
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Default Re: SE5 screenshots ugly?

Does SE5 support Dynamic LOD? That would be very helpful... ship models could start at 2000 polys for the small battles early in the game and when you zoom in, but when you zoom out in a large battle the game could switch to lower poly models, giving you the best of both worlds...
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Old July 14th, 2006, 05:00 PM

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Default Re: SE5 screenshots ugly?

I wouldn't get too hopeful about upping the poly counts, either. Most engines have a point where if you raise things too much performance starts to drop off all out of proportion to the actual appearence.
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Old July 14th, 2006, 05:27 PM

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Default Re: SE5 screenshots ugly?

Well the Rome Total War is a case in point. That game has many thousands of troops and yet the graphics remain very good and gameplay is very good also. Obviously one not would expect a small independant outfit to meet RTWs standards. But amount of ships on screen meaning low standard of graphics ddoes not cut mustard with me. And there are many very old games like Frontier Elite, XCOM and Civilisation that were small games in terms of programming these days but I feel their graphics are still better than some of those shown on the screenshots page. Perhaps they will be far better when seen in the flesh I cant comment on that.

The UI IMO would look far better done in a metallic stylish hi-tech look rather than the rather uninspiring cartoony look it has.

I tend to prefer realistic graphics that pull me into the game. Im not a fan of cute or overly colourful cartoony graphics myself. Many of the ship graphics although admittedly quite fantastic still look very cartoony and 'unreal'. They need a bit of 'weight' and some rust/dirt. Has nobody here seen Star Wars?? Clean new spaceships went out with 2001 A Space Odyssey! What about some smoke effects that linger into the strategy map part from your tactical battles if your ships are damaged like GC2? What about some nice metallic finishes?

Perhaps some background nebula would help the sparseness of the space graphics as well.

And finally some of the grpahics look quite blocky and low res when close up - eg the info panels over the planets and ships. Theres no way jagged lines can be considered acceptable in this day and age!

Sorry to be so blunt but lets get real here. I'm not paying my good money for a game however good the gameplay is that looks bad. Lets face it there are millions of old games with fantastic gameplay that are resigned to the bargain bins or you can pick them up for a couple of quid - XCOM, Gunship 2000, Stealth Fighter, EF2000, HOMM, Shogun Total War, M1 Tank Platoon, Civilisation, Silent Hunter just to name a quick few!

Im one of the first people to express the importance of gameplay and gaming choice over snazzy graphics and repetitive linear missions etc. But that doesnt mean graphics are unimportant.

Nats
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Old July 14th, 2006, 06:26 PM

Renegade 13 Renegade 13 is offline
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Default Re: SE5 screenshots ugly?

Quote:
Nats said:
The UI IMO would look far better done in a metallic stylish hi-tech look rather than the rather uninspiring cartoony look it has.
Well, I may work on just such a mod, to be ready when SE5 comes out if there's enough interest and if I don't feel too lazy
Quote:
I tend to prefer realistic graphics that pull me into the game. Im not a fan of cute or overly colourful cartoony graphics myself. Many of the ship graphics although admittedly quite fantastic still look very cartoony and 'unreal'. They need a bit of 'weight' and some rust/dirt. Has nobody here seen Star Wars?? Clean new spaceships went out with 2001 A Space Odyssey!
Well...rust/dirt would make no sense at all. After all, rust requires water and oxygen in order to oxidize the iron. Space has neither. Dirt is the same...there's no dirt in space. There's really no reason ships wouldn't be clean and shiny, except for battle damage, micrometeroids (though shields should stop them), accidents aboard ships that damage the hull, etc. Rusty space ships would be very unrealisitic!
Quote:
Perhaps some background nebula would help the sparseness of the space graphics as well.
Again, if it's realism you're going for, you wouldn't see nebulae from space unless you were really REALLY close to them, in interstellar terms. Oh, and there are some background nebulae in the system view.
Quote:
Sorry to be so blunt but lets get real here. I'm not paying my good money for a game however good the gameplay is that looks bad.

Im one of the first people to express the importance of gameplay and gaming choice over snazzy graphics and repetitive linear missions etc. But that doesnt mean graphics are unimportant.

Nats
Many people would like a game that is more original than most of the derivative games out there today, even if it meant dated graphics. Though I do agree with you, graphics are important. But I don't think gameplay should suffer due to them.

Oh, and not all of us who think graphics aren't as important as gameplay have crappy systems...my system can handle anything I throw at it, even the latest massively graphics intensive FPS games.
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  #5  
Old July 15th, 2006, 07:02 AM

Renegade 13 Renegade 13 is offline
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Default Re: SE5 screenshots ugly?

Now now, people seem to be getting a little testy and defensive with regards to their opinions. Please keep it cool!

(Of course, not applicable to all posts, just some)
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Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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