Re: Ideas for Quests and Items
I was thinking it would be cool to make a game alteration where all of your ally ships become boardable hulks when they are destroyed and when you board them you retrieve the ship and all of its items in critical condition. The explantation for this would be that your captain is some sort of godly mechanic, capable of repairing anything. The reason for the mod would be so that you can enter riskier fights without having to be concerned about losing points for lost allys. It would open up battle to a completely new kind of combat strategy. The only problem is you probably can't make the reward for boarding the ship dependent on the ship and its components.
Another mod (though probably a pain in the arse to create) would be to give every single ship in the game (kawangi etc) the possibility of being a ship that, once destroyed, becomes a boardable hulk and can be retrieved as a new ally ship. Sure, the balance of the game might be thrown off a little on occassion but this game was never about balance anyway.
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