Re: Ralf�s Star Trek Mod Version 1.2
Hi!
I have just been working on the final version of my 1.2 mod for placing it online when i came across a problem.
i want to include a tech area that is only available to the alpha quadrant races but no other.
How do i make this or better where do i edit the files?
And another thing:
How exactly works emissive armor?
E.g: The ship has 50 points of shield power and emissive armor capable of withstanding 30 points of damage and 20 points structure damage, a beam hist the vessel for 100 points of damage depleting the shield and hiting the armor.
What now? Does is substract 30 points of damage from the hit and then taking the 20 points of rest damage to its structure or does it works the other way, matching the 50 points of incoming damage angainst the armor ability to negate damage, finding the higher value, in my example the 50 points of damage left, decindng that 50 is higher than 30 and the 50 points crash into the structure, destroying it...
If the latter is right, how can i produce the first mentioned effect???
Thanks for any ideas.....
__________________
Number One! Red Alert, shields up and please escort Ensign Crusher to airlock 21, without a spacesuit!
|