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July 23rd, 2006, 04:31 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: SE V: Support for non-.bmp images?
I hope it won't be able to accept GIF files... PNG or JPG, doable. But GIF? Think of the pixels!
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July 23rd, 2006, 05:42 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Thanked 14 Times in 12 Posts
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Re: SE V: Support for non-.bmp images?
SE:V has images in both .bmp and .jpg formats. Overall, it uses up more disk space because there are many more UI-type elements that can modded. As per Fyron's warning, I agree that say no to GIFs. 
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July 23rd, 2006, 06:23 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: SE V: Support for non-.bmp images?
I should also point out that it is possible to make 8 bit PNG images that are smaller than GIF, and have the same colors.
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July 23rd, 2006, 11:36 PM
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Lieutenant Colonel
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Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
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Re: SE V: Support for non-.bmp images?
I'd go for gifs if I could animate them but alas it wont be the case no matter how many times I suggest it
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July 23rd, 2006, 11:47 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: SE V: Support for non-.bmp images?
Animated gifs would indeed make a wonderful thing.
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July 24th, 2006, 05:53 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Thanked 7 Times in 1 Post
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Re: SE V: Support for non-.bmp images?
...You mean like a robot dog?
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July 24th, 2006, 11:57 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: SE V: Support for non-.bmp images?
There are animated PNG formats. 
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July 24th, 2006, 12:15 PM
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First Lieutenant
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Join Date: May 2003
Location: Gettysburg Sector
Posts: 785
Thanks: 7
Thanked 5 Times in 5 Posts
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Re: SE V: Support for non-.bmp images?
http://en.wikipedia.org/wiki/PNG#Animation
PNG can't be animated, it has two related formats MNG and APNG that can be animated but aren't widely supported.
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