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Old July 24th, 2006, 12:03 PM

serg3d serg3d is offline
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Default Re: Problems with random campaign generator

@ MHove: If you find campain too hard you can change AI:Playrer force ratio in the CamoGame.ini there is "Campaign AI Point Adjustments.txt" description, how to do it.
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Old July 24th, 2006, 03:27 PM
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Default Re: Problems with random campaign generator

It would also be quite helpful if you told us how many points you started off with. Nowhere have you told us if your core was 500 points or 25,000 points. Also, How big was the map ? If you played with high points on a small or smallish map against an opponent without a lot of armour you will be swamped with infantry

If you want to see what the AI would generally buy for "Italy" ( whatever one you used ) in a campaign simply set up the battle generator to computer buy and human deploy and generate a few battles at various points and you will see what's being bought Defence will be different buys than advance or assualt so you need to generate those battles as well to see the force mix

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